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I need to scale / tranform 30 - 40 circles from .5 to .25 that are in specifice locations, without moving the circles when scaled.
Any suggestions are welcomed.
Thanks
Danny
AI CS6
Apply the Distort & Transform --> Transform effect or use Object --> Transform Each
Mylenium
Try using Object>Transform>Transform Each with the following
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Apply the Distort & Transform --> Transform effect or use Object --> Transform Each
Mylenium
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You save my time! Much Appreacited
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I have one detail question: wenn I apply the transformation, the original object ist still there (invisble), plus the resulting transformed object. How do I apply those transformations permanently?
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And yes, thank you. That solution I searched for a long time.
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10 years later and you're still a king among men for solving this problem!
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Try using Object>Transform>Transform Each with the following
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Just a note to anyone else that may benifit to this thread.
If you have multiple objects you want to use Transform Each on, they cannot (that I know of) be grouped. I tried the objects grouped first, and not only were they scaled properly, but their positions were moved in respect to the grouped objects. Not what I wanted.
But... if you select the multiple objects making sure they are ungrouped, then scale as has been noted above, the objects will be scaled properly, and remain centered to the original objects.
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Here is another note:
When you select all objects on a sublayer, that selection is behaving as it is a group.
Therefore it does not transform as you should expect.
If you leave one object out of your selection, everything is working fine (selection is not treated as a group).
This is not happening when all objects on a layer are selected.
I don't know if this is just a coincidence or is it meant to work this way.
If it was designed to work this way, it would be nice to find something about it in the help file.
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To elaborate a bit: In case you're dealing with common path objects, it is even sufficient to just deselect any single anchor point to make it work as expected.
As this procedure is so crafty and exceptionally intuitive, there is almost certainly no need to include it in the help files.
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Thank you very much for your answer, but I must point out that it is not intuitive for me.
For me, there is a big diffrence between sublayer and group.
If I want objects to maintain geometry between them, then I group them.
For me, putting objects on the same sublayer is, in fact, creating a logical relation between them.
It should not have any effect on their geometrical relation.
And it is exactly what is happening here.
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mirjana, here's what Kurt said in HTML view
<sarcasm>As this procedure is so crafty and exceptionally intuitive, there is almost certainly no need to include it in the help files.</sarcasm>
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Thank you for clarifying
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thanks for this
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Thank you ! You just made my day 😄
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"Ungroup" – this is the key unswer!
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This was the tip I was looking for!
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Perfect, thank you!
Have done this before, but forgot the command.
Got the job done.
Danny
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Um, thanks for solving this, but how do you do the opposite? [2] I don't want to move things individually, (but i could), is there a way to scale the objects without changing there size (so scale just the position of the objects). Before i used really thick strokes on single anchor points to make circles and then was able to scale them or warp their positions without affecting their size. but now, for some reason, anchor points by themselves are not usable. [2] was this feature changed?
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khlouded schrieb:
Um, thanks for solving this, but how do you do the opposite? [2] I don't want to move things individually, (but i could), is there a way to scale the objects without changing there size (so scale just the position of the objects). Before i used really thick strokes on single anchor points to make circles and then was able to scale them or warp their positions without affecting their size. but now, for some reason, anchor points by themselves are not usable. [2] was this feature changed?
If you want to do the opposite then why don't you create your own thread for that.
Also: please post an example image.
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Um, thanks for solving this, but how do you do the opposite? [2] I don't want to move things individually, (but i could), is there a way to scale the objects without changing there size (so scale just the position of the objects).
Do it in two steps. Suppose, for example, you want to increase the distances between objects by 50%:
1. Select the Objects. DoubleClick the Scale Tool. In the Uniform value field, enter 150% (i.e., 3/2 expressed as a percentage).
2. Object Menu: Transform>Transform Each. In the Horizontal and Vertical Scale fields, enter 66.66% (i.e., 2/3 expressed as a percentage).
JET
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I also want to know how to do that. I tried my best, but all my objects are being scaled. But they also move without my permission... I failed this task many times.
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They are probably grouped.
Ungroup them first before applying Transform Each.
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Hmm.. That is quite strange. I did it with grouped as well as with ungrouped objects… Didn't get the goal..
OK, gonna restart software and try more.
Thank you for help!
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I have a variation on this question. I have 30 circles on a map of various sizes. I want to scale them all to be the same size, keeping their center points the same. Doesn't appear this method works since there is no option to specify the exact size.
Any ideas on how to do this?