Simulating a hardwood floor with a pattern

Community Beginner ,
Dec 25, 2020 Dec 25, 2020

Copy link to clipboard

Copied

I'm trying to do a little perspective on my floor. However I cannot find an answer that works. I tried Envelope distort>make with top object with the distort pattern fills on but it simply slanted the vertical lines instead of squashing the horizontal ones. I found this one How can I transform patterns in Illustrator to simulate a perspective? - Graphic Design Stack Exchan... but I have abolutely no idea where to find answer one's "Transform Pattern Tiles" in the prefences. Knowing my luck that would happen again. is there any way to have the effect I want without doing it manually?

 

Thanks for reading and have a great day.

TOPICS
How to

Views

90

Likes

translate

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct Answer

Adobe Community Professional , Dec 26, 2020 Dec 26, 2020
You could also try Envelope Distort > Make with Mesh, set it to 1 row, 1 column. Select the Free Transform Tool > Perspective Distort. Drag a corner to distort horizontally or vertically. It may take experimentation to determine the size object you need to start with and how much you need to resize the distorted object with the Selection Tool after distorting to get your foreground tiles back to correct proportions.   Peter  

Likes

translate

Translate

Translate
Adobe Community Professional ,
Dec 26, 2020 Dec 26, 2020

Copy link to clipboard

Copied

You could try the 3D Rotate effect with perspective or expand the pattern fill and use the perspective grid.

Likes

translate

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Community Professional ,
Dec 26, 2020 Dec 26, 2020

Copy link to clipboard

Copied

You could also try Envelope Distort > Make with Mesh, set it to 1 row, 1 column. Select the Free Transform Tool > Perspective Distort. Drag a corner to distort horizontally or vertically. It may take experimentation to determine the size object you need to start with and how much you need to resize the distorted object with the Selection Tool after distorting to get your foreground tiles back to correct proportions.

 

Peter

tromboniator_0-1608975794682.png

 

Likes

translate

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Dec 26, 2020 Dec 26, 2020

Copy link to clipboard

Copied

After fiddling around with it for a while I finally got it looking right. Thanks

Likes

translate

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Community Professional ,
Dec 26, 2020 Dec 26, 2020

Copy link to clipboard

Copied

You're welcome. "Experimentation" was my word, but "fiddling" is probably more accurate. I'm glad you got it to work.

 

Peter

Likes

translate

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines