Hi everyone,
I've created a 2d-character in illustrator and want to use it in different poses. I do not want do redraw every pose, so the question is to use a kind of skeleton (as I know it from 3d-Software). I've found the Puppet Warp tool, but the result is not so nice.
My question is, how do you create different poses of a character. Do you create pose by pose or do you use another Adoboe tool (e.g. Adobe Character Animator and export the new pose as .ai File back to illsutrator?). My current way is to have all the bodyparts on differnet layers and move and transform it in the correct position, but I am not sure is this is the state of the art way to do it. Maybe I can improve the process to use Symbols?
Thank you very much for your feedback
Florian