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Since the update, Lightroom Classic is so slow as to be almost unusable.
It can take up to 10 seconds to get a reaction.
I have a 10 core i9, 64 GB Ram, everything is on SSD.Culling of photos is almost impossible, working with the catalog as well.
Any ideas? I hope it concerns enough people to warrant a fix from Adobe.
[Moved from ‘Bugs’ to ‘Discussions’ by moderator, according to forum rules.]
Another few hours of research:
The latest nvidia driver fixed the issue
- up to now ... fingers crossed
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Fun thing, after LR has been closed for half a minute, the copy settings dialog popped up. I had invoked that to no effect 30 seconds earlier... Please fix ASAP Adobe!
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I used CC Cleaner Tool and reinstalled everything in CC. This seems to have helped.
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Well, I celebrated too early. It is still as slow, it worked for all of five minutes. What now? I can´t work like this.
Shift + C for example will take 10 seconds to show the copy settings dialog. This should be and has always been instantaneous. Every action can take up to 30 seconds, I call that unusable.
So now I seem to have lost not only hours of work, because I seem to have to revert to a previous LrC Version and lose the newer catalog, I also have spend an evening and a morning trying to fix something unfixable.
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Lightroom Classic version: 14.0.1 [ 202410161356-30922cfc ]
License: Creative Cloud
Language setting: en
Operating system: Windows 10 - Business Edition
Version: 10.0.19045
Application architecture: x64
System architecture: x64
Logical processor count: 36
Processor speed: 3,0GHz
SqLite Version: 3.36.0
CPU Utilisation: 6,0%
Power Source: Plugged In
Built-in memory: 65217,2 MB
Dedicated GPU memory used by Lightroom: 1101,5MB / 10053,0MB (10%)
Real memory available to Lightroom: 65217,2 MB
Real memory used by Lightroom: 3241,7 MB (4,9%)
Virtual memory used by Lightroom: 4700,5 MB
GDI objects count: 889
USER objects count: 2453
Process handles count: 3499
Memory cache size: 3283,4MB
Internal Camera Raw version: 17.0 [ 2043 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 735MB / 32608MB (2%)
Camera Raw real memory: 818MB / 65217MB (1%)
Cache1:
Final1- RAM:289,0MB, VRAM:921,0MB, _4060050.ORF
NT- RAM:289,0MB, VRAM:921,0MB, Combined:1210,0MB
Cache2:
m:3283,4MB, n:289,4MB
U-main: 146,0MB
System DPI setting: 120 DPI
Desktop composition enabled: Yes
Standard Preview Size: 1024 pixels
Displays: 1) 2560x1440
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No
Graphics Processor Info:
DirectX: NVIDIA GeForce RTX 3080 (32.0.15.6094)
Init State: GPU for Export supported by default
User Preference: Auto
Enable HDR in Library: OFF
Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic
Library Path: I:\_Fotos\TreeVision OM-1\TreeVision2024.lrcat
Settings Folder: C:\Users\FlokkoPapaya\AppData\Roaming\Adobe\Lightroom
Installed Plugins:
1) AdobeStock
2) Flickr
Config.lua flags:
Adapter #1: Vendor : 10de
Device : 2216
Subsystem : 389b1462
Revision : a1
Video Memory : 10053
Adapter #2: Vendor : 1414
Device : 8c
Subsystem : 0
Revision : 0
Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: System Default - Lautsprecher (Focusrite Usb Audio)
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 48000
Build: LR5x26
Direct2DEnabled: false
GL_ACCUM_ALPHA_BITS: 16
GL_ACCUM_BLUE_BITS: 16
GL_ACCUM_GREEN_BITS: 16
GL_ACCUM_RED_BITS: 16
GL_ALPHA_BITS: 0
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 24
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_TEXTURE_UNITS: 4
GL_MAX_VIEWPORT_DIMS: 32768,32768
GL_RED_BITS: 8
GL_RENDERER: NVIDIA GeForce RTX 3080/PCIe/SSE2
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
GL_STENCIL_BITS: 8
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 560.94
GPUDeviceEnabled: false
OGLEnabled: true
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Another few hours of research:
The latest nvidia driver fixed the issue
- up to now ... fingers crossed