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Luminance Range

New Here ,
Nov 02, 2021 Nov 02, 2021

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Using the Luminance Range worked great in the previous version. I don't know what you changed in it but now the sliders don't work as they used to. It is not masking properly, the way it was in previous versions

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LEGEND ,
Nov 02, 2021 Nov 02, 2021

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The entire set of masking tools has been changed. I suggest that you view some tutorials on the new features. Once you understand how they work, it is my belief that they work properly and work well, and I think you will feel the same.

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Advisor ,
Nov 02, 2021 Nov 02, 2021

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are you using the feather sliders on the sides?

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New Here ,
Dec 03, 2021 Dec 03, 2021

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Yes, they don't work the same way as in the old version

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LEGEND ,
Nov 02, 2021 Nov 02, 2021

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Go and watch this:

 

https://www.youtube.com/watch?v=Y7Fld8eEHsE

 

A long one, but worth watching the entire thing. I think it is a very good one. You might want to watch it while LrC is running and work along with it to learn.

 

 

Welcome to the world-exclusive first LIGHTROOM MASKING TUTORIAL! A massive update to the Adobe Lightroom suite of apps (and Adobe Camera Raw) will be release...

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New Here ,
Nov 04, 2021 Nov 04, 2021

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K1II2818-HDR.jpg

No matter how I play with the sliders, I can't get rid of these marks. They just don't work as they used to, when the liminance range was linked to the brush

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Adobe Community Professional ,
Nov 05, 2021 Nov 05, 2021

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What are the "marks" you refer to?  The floor on the left?

And we are looking at a render from AutoCAD or ArchiCAD.? Which I suspect would be difficult to edit with Lightroom tools to the same extent as a camera file..

 

I find it useful to apply the 'Luminance' mask, then [Subtract] with a Brush if I do not want the Luminance adjustment on the whole image.

 

Regards. My System: Lr-Classic 11.0.1, Photoshop 23.0.2, Lightroom 5.0, Bridge 12.0, Windows-10.

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LEGEND ,
Nov 02, 2021 Nov 02, 2021

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It works better because you can control the feather of EACH end of the range separately unlike before.  I think the new algorithm produces better and more predictable results.

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New Here ,
Nov 04, 2021 Nov 04, 2021

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The previous version allowed adding brush and then applying the luminance to the area you painted with the brush. Here, you need to subtract. The problem here is that the sliders work in a way that leaves bad artifacts.

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Adobe Community Professional ,
Nov 04, 2021 Nov 04, 2021

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@bmeiri wrote:

The previous version allowed adding brush and then applying the luminance to the area you painted with the brush. Here, you need to subtract. The problem here is that the sliders work in a way that leaves bad artifacts.



You have to set the sliders differently. In the previous version, the feathering worked both ways. So if the box cutoff was set at 50, and you feathered 20, then the feathered range would go from 30 to 70. Now the cut off is the 100% mark. So if you want the exact same effect, you now have to set the box edge at 70 and the feather slider at 30.

 

-- Johan W. Elzenga

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Adobe Community Professional ,
Nov 02, 2021 Nov 02, 2021

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Rob_Cullen_0-1635911280973.png

 

 

Regards. My System: Lr-Classic 11.0.1, Photoshop 23.0.2, Lightroom 5.0, Bridge 12.0, Windows-10.

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