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Lightroom Mobile for Android Users?

New Here ,
Apr 08, 2014

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Hey there,

I'm curious as to whether or not the app will be ported to Android. Adobe say that the iPhone app is coming soon but never mentions Android.

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Lightroom Mobile for Android Users?

New Here ,
Apr 08, 2014

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Hey there,

I'm curious as to whether or not the app will be ported to Android. Adobe say that the iPhone app is coming soon but never mentions Android.

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Engaged ,
Apr 08, 2014

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I am also curious about this. Android tablets far outsell iPads.  I realize that a majority of creative types stick to their pretty  Apple devices, but that shouldn't be a reason to ignore a great many people.  I notice that nobody from Adobe has replied to your questions.  I asked the same question on the Lightroom Journal and nobody had the courtest to reply there either.  Oh, well.

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Adobe Community Professional ,
Apr 08, 2014

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This is v1.0 and it is easiest to work with one platform, others will be added as soon as possible.

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Most Valuable Participant ,
Apr 08, 2014

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There are sound business reasons to target iOS for the first incarnations of any product

See http://www.slate.com/blogs/business_insider/2014/04/04/apple_vs_android_developers_see_a_socioeconom...

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Engaged ,
Apr 08, 2014

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What are the business reasons?   Why not target Android as the launch OS since the Android market share is much higher than Apples.

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Adobe Community Professional ,
Apr 08, 2014

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Everyone, Adobe made its decision and has launched new technology. No one here has any answers to these kinds of questions. Just wait and see. Eventually it will all even out.

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Adobe Community Professional ,
Apr 08, 2014

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Just like the first beta for Lightroom 1 was mac only as well.

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New Here ,
Apr 08, 2014

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I was unaware that Adobe was a biased company. I expect to recieve the same products across the board whether I'm an iOS or Android user. There is no reason for someone like myself, who pays for Adobe's products, to not receive the same products as another. If I'm paying the same ammount as an iOS user, I should be able to have the same perks on an Android device. There should be no divide.

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Engaged ,
Apr 08, 2014

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Adobe is a very Apple b iased company.  I presume it has much to do with the incestuous realations among Silicon Valley, pre-Google.  I understand that it is easier to develop a procduct for one OS first, but I still wonder why that it is always Apple products.  I know that eventually it will be shared with othe OS, but why do we have to wait all the time. I know I.m whining, and it feels good!

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Adobe Community Professional ,
Apr 08, 2014

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Well there are a lot of companies that provide Windows only apps... maybe you could try those.

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Engaged ,
Apr 08, 2014

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@Geoff  the Kiwi.   That kind of answer doesn't help anybody.

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Community Beginner ,
Jun 20, 2014

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Dave, that analysis is seriously misleading. Any developer that prioritizes iOS development based on that is naive. There are a lot of things that must be looked at. Many developers, for whatever reason, have a lower price for their Android app than their iOS app; and budget Android devices help skew the overall percentages for spending. It'd be interesting to see what the top million most spendy users spend on each platform within the U.S., for instance. Also, Android targets all income levels relatively evenly, but even for various industries or companies that specifically target lower-income people, there can be massive profits to be had. (Wal-Mart, anybody?)

In any case, hopefully Adobe comes out with Lightroom for Android soon...The perception that Android is in any way inferior to iOS is just flat-out wrong. It's more capable and there are a large number of people with a plenty of money that specifically prefer Android.

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LEGEND ,
Jul 01, 2014

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RolandDeschain17 wrote:

Dave, that analysis is seriously misleading. Any developer that prioritizes iOS development based on that is naive.

Errrmmm...

We're all here because we use Adobe product: not many of are using Deschain software.

Adobe might not be as naive as you'd like to believe. I'm guessing they know damn' well exactly what they're doing.

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Community Beginner ,
Jul 01, 2014

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I didn't say there weren't reasons to do it, I said basing it on that is naive. Work on your reading comprehension and let's move on; I just want to make sure Adobe knows there's demand for the Android version, is all.

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New Here ,
Oct 17, 2014

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The reason why iOS is the preferred OS for an initial roll-out is pure technical, not market driven. The Apple devices are a much more controlled environment than Android devices. There are only so many Apple versions so its much easier to get your applicaton stable on a small set of devices with minimal hardware differences. Once you go Android you have to cater for an almost unlimited number of hardware configurations of various producers. If you have a stable release on iOS you can safely assume that any issues on Android are hardware related, not application code related. Even when they started simultaniously on both platforms it would be logical to have a stable release ready for iOS first.

Nevertheless I'm also eagerly awaiting the Android release. Even though its a free feature I have the feeling that I have less value for money than iOS users. Would be nice if they could state a target date.

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New Here ,
Oct 17, 2014

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Why do you say it is a purely technical reason?

I have done some development for both iOS and Android. Android for normal business apps (which is what I was developing) is significantly easier. iOS has many funky quirks, and the code library is not as well organized to my mind. (I could be biased here, I am a Java developer and Android development is basically Java).

Tim

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LEGEND ,
Oct 18, 2014

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Android support is coming - Adobe has been clear about it - and I doubt it's a technical issue as much as a business decision based on an assumption that most serious "creatives" (nauseating Adobe-speak there) will be in the Apple ecosystem.

I don't agree with the logic either, but I'll bet all my hair that's the story.

Rikk's right though. And here's a thing: this is new functionality - none of us Android users are currently using it - and the lack of it can't be stopping us from doing what we're doing right now. So what - exactly - is the panic? Sorry and all, but if anybody says that their career/livelihood/ability to use their camera is critically dependent on an Android port of Lr Mobile, I'm going to call them a liar: if it were that urgent, you'd have bought Apple and be done with it.

Seems to me that most of the noise on this thread is based on "they've got it - so I want it too..!" rather than need.

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Community Beginner ,
Oct 18, 2014

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Well, yes... That's exactly what it is.

We didn't care for it when it didn't exist. Which is fair.

Now that it does exist it's annoying to know that there isn't a clear timeline on when it will be available on Android... Which is also fair.

We KNOW we don't need it and we KNOW that we aren't paying extra and that it's a freebie with our subscription, but we are allowed to be justifiably annoyed that we don't get something because we decided not to use Apple.

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LEGEND ,
Oct 18, 2014

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TysonB wrote:

Now that it does exist it's annoying to know that there isn't a clear timeline on when it will be available on Android...

It's only annoying if you let it annoy you - that's my point here.

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Community Beginner ,
Oct 18, 2014

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So you're saying that it's not justifiable to feel annoyed that there is a functionality that you could be using but are restricted from doing so?

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Explorer ,
Oct 18, 2014

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esmse wrote:

The reason why iOS is the preferred OS for an initial roll-out is pure technical, not market driven. The Apple devices are a much more controlled environment than Android devices. There are only so many Apple versions so its much easier to get your applicaton stable on a small set of devices with minimal hardware differences. Once you go Android you have to cater for an almost unlimited number of hardware configurations of various producers. If you have a stable release on iOS you can safely assume that any issues on Android are hardware related, not application code related. Even when they started simultaniously on both platforms it would be logical to have a stable release ready for iOS first.

Nevertheless I'm also eagerly awaiting the Android release. Even though its a free feature I have the feeling that I have less value for money than iOS users. Would be nice if they could state a target date.

Someone correct me if I am wrong, I have very little experience developing with android, but, I was under the impression you developed for a platform version not specific device? if that is the case then your comment is completely invalid esmse.

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People's Champ ,
Oct 18, 2014

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TysonB wrote:

Now that it does exist it's annoying to know that there isn't a clear timeline on when it will be available on Android... Which is also fair.

You don't know there isn't a clear timeline.  The timeline may be crystal-clear. It may also be not-public.

On a side note: If anyone watched Scott Kelby's "The Grid" this week, you will have seen a great demo on using the newly announced features of Lightroom mobile/Lightroom web. Interestingly, much of Scott's demo's functionality is available to Android users - TODAY.

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New Here ,
Oct 18, 2014

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Correct, you develop for a specific release and screen size.

With newer releases, Android has gotten progressively better with what is called responsive development (automatic adjustment of the application to the screen size).

Otherwise, the vast majority of the hardware differences between platforms have now been abstracted away. The question will be if Adobe wants to drop down to hardware level special accelerations for performance reasons. This will cause them extensive development for the many variations of hardware available.

Tim

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New Here ,
Dec 01, 2014

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Wow, a lot of arrogance here. Fair enough question so why all the hostility. Why does JimHess assume he knows what everyone on the forums is thinking?? Obviously Adobe was pretty specific on their answer. But to say shut up and wait? Why even respond like that?

e that?

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LEGEND ,
Dec 01, 2014

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The only arrogance I can see here is from the Android users who think they've got a God-given RIGHT to the same deal currently only available to Apple users.

We don't.

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New Here ,
Dec 01, 2014

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Hey, I am an android user and I do not think any such thing. I am not even

sure I want it on any mobile platform for my workflow.

Tim

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Community Beginner ,
Dec 01, 2014

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Me neither. It's pretty horrible. Hopefully by the time Android gets it, it'll actually be useful.

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Explorer ,
May 13, 2014

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Well, there's already an application on Android that works extremely well for managing and editing RAW images... works better, and without annoying subscription scheme, than Adobe stuff IMO, so Adobe would have to work hard to displace that app on Android.

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Explorer ,
Sep 05, 2014

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I have moved away from the ipads because of not having expandable memory like the android tablets have.  I had a 16Gb ipad and found that i ran out of storage space i could not expand it.  I am not with a samsung tab 3 looking at upgrading to a note 2014 or maybe a notepro 12.2.  I cannot see myself going back to an apple ipad or tablet due to its lack of exspandable memory.

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Adobe Employee ,
Apr 08, 2014

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Sorry if this information wasn't readily available but we're releasing iPad first, then targeting the iPhone then the Android platform.  Android is most certainly on our roadmap but we're not quite ready to commit to the time frame yet.

Regards,

Tom

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Engaged ,
Apr 08, 2014

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I understand, again, that you do one platform first.  What I don't understand, and have never had explained to me, why the Apple devices always come first,

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Adobe Employee ,
Apr 10, 2014

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Sorry about the delayed response as the forums were offline yesterday.  As to why iOS first, it's simply a matter of popularity in the market we're targeting for Lightroom mobile.  There are many more customers using iOS in the Lightroom target market than Android. (We measure through quantatitive market research)

Regards,

Tom Hogarty

Adobe Systems

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Community Beginner ,
Apr 13, 2014

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For the same reason everyone kowtowed to Internet Explorer for over a decade: they'd rather follow the whims of a fad and go where the sheep go than do the right thing.

I'm an avid Mac user.  I use Creative Cloud for OS X, and I do all my editing on Macs.  But when it comes to mobile, that's where Apple and I part ways.  I have owned every version of the iPad up to the "iPad Air" and found every single one of them overly restrictive, closed, and more of a hinderance than a help to a genuine mobile photography workflow.  No matter how many cloud-based sync gimmicks developers try to stand up for them, IOS devices are first and foremost iTunes peripherals, and toys for content consumption -not creation -and certainly not asset management.

I pay (now monthly) for the convenience, flexibility, and platform agnosticism of Adobe apps.  I have come to expect Adobe's love affair with Apple to take priority in the desktop arena, and I'd be willing to bet more than half of the creative community agrees with that sentiment; but it saddens me a little to know that Adobe would prioritize IOS over more open and flexible mobile platforms, knowing full-well what a bunch of control freaks Apple are in this arena.

No one who has ever plugged an SD card full of 24MP or greater RAW files into an iPad considers this a serious option.  So, until Adobe decides to stop catering to the Fischer Price mobile crowd and make a serious tablet app, we'll just have to keep lugging our laptops along on photoshoots.

Given that this is the way of the mobile marketplace for the foreseeable future, I'm not holding my breath.

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Engaged ,
Apr 14, 2014

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Thank you.  I've worked on Apple machines, a variety of Windows machines and presently on a Windows machine I built.  I never really found any deal-breaking differences between the two platforms other than the expense of Apple devices and how controlling the company can be. I had an iPad early, but have found Android tablets much more open.

Anyway, I doubt in Adobe will move forward very quickly on an Anodrod version of LR Mobile. 

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New Here ,
Jul 14, 2014

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We should not have to pay the same if we don't get the same products as others do.  Since there is no Android version, we should get a discount for the monthly / yearly cost, until we have it too. To make it work with the discount, we shouldn't be able to download nor log in with an iOS version, to make sure no one lies about not having an iOS device.

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LEGEND ,
Jul 14, 2014

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Nova-80 wrote:

We should not have to pay the same if we don't get the same products as others do.

That's a complete distortion of the facts of this. What all of us have paid for is Lightroom - that's it.

Lr 5 came out before Lr Mobile, and that's what you paid for - the price of Lr didn't go up when Mobile was released, and in fact Mobile is free to download.

So Mobile is, in essence, a freebie for Mac users (at the moment), and Adobe can "give away" whatever they like, to whoever they like.

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New Here ,
Jul 14, 2014

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Thank you, Keith, for the clarification. I did not know that. I thought they came out at the same time.

I stand corrected and accept the fact that I was wrong.

Since it came later and the cost didn't go up, no discount is needed, as it's a freebie.

Hopefully the Android version comes soon so we can enjoy it too.

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New Here ,
Aug 05, 2014

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As an ex iOS user and now die-hard Android user, how will the LR mobile app work? Will edited DNG files be capable of migrating across to a PC-based catalog?

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Adobe Community Professional ,
Aug 05, 2014

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The LR Mobile app will copy JPGs back to LR that come from the device’s “Camera Roll” and will sync adjustments back to the Desktop LR from photos that originated from the Desktop LR and synced to the device previously.

DNGs aren’t really part of what is on the iPad’s camera-roll. Or are you asking about some other source of photos or how things might work in the future?

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Community Beginner ,
Oct 29, 2014

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The compelling reason ... the only reason ... to go with LR mobile "for me"  ... is the ability to do my picks , (and just as important my Deletes Flags ) ,  stars , Crops ... hopefully apply a "Pre-set"  ... sitting at on my couch by the TV , or at Starbucks.

After I uploaded (or while it uploads)  to my main computer.

I am WIN and Android.     So, I am on hold for that.

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Explorer ,
May 13, 2014

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Like it's better to have LR on a iPhone smartphone with a tiny display than on a tablet...This is  ridiculous!

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New Here ,
Oct 13, 2014

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Tom,

Any updates on timeline for the Andriod Tablet support with Lightroom Mobile?

I am one of the CC Photography members and I do not use any iOS devices. (I have had a couple of iPads and all IPhones through 4G before I gave up and swicthed to Andriod).

Tim

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Community Beginner ,
May 13, 2014

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wether iOS or Android should be the first I'll keep in the middle (Windows & Android user here) but what I find even more stunning is that when the iPad version is available, they'll focus first on an iPhone version????? who is ever going to use LR mobile on a mobile phone honestly?

In the end the Android version will come but honestly today I'm not missing LR Mobile on my Android tablet and not sure if it will ever replace my Windows 8 Asus Zenbook with Adobe CC installed on it for work on the road...

So just be patient and all will be well people...

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Adobe Community Professional ,
May 13, 2014

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People take a lot of photos with iPhones, and will want to adjust and share them from the phone.

LrM is also not just about adjusting, and I feel I use it much more for just having lots of pictures handy for showing people, which you can do on a phone too.  You've also got to consider what Lightroom users are using as their mobile platform - 60% iPads, 20% iPhones, and the Galaxy is the top Android device at 3%. That explains why it's iPads first, then iPhones.

John

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Community Beginner ,
May 13, 2014

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no offense but the Galaxy is a device, not a platform... ipads all run the same version of iOS so basically that's a platform. That's comparing apples with lemons

anyway, I don't want to make this the 7 gazillionth Apple cs Android discussion; let that be clear

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Adobe Community Professional ,
May 13, 2014

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And I'm not making it an Apple v Android debate either, just giving you an idea of the mobile split for Lightroom users (whatever the wider market shares may be). I accept the platform/device distinction, but that 3% for the Galaxy is the biggest item in the 20% that isn't iOS and the rest is a mix of stuff. And in a way, because of all the varieties of Android, it's not that bad an idea to compare apples and oranges.

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Community Beginner ,
May 13, 2014

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that's true as well...

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Community Beginner ,
May 20, 2014

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So, the iPad gets it first then, the iPhone? with it's five year old 4 inch screen? Wow! Doesn't make a difference on Android really, PhotoMate R2 is ten times better than Lightroom Mobile. Surprised they got it to run on that old hardware. I wish it would use only a gig of RAM on my PC.

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Adobe Community Professional ,
May 20, 2014

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Why wouldn't Adobe prioritize platforms/devices that Lightroom users are using in overwhelming numbers?

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New Here ,
Jun 20, 2014

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I understand that Adobe prioritize iOS over Android development, less variables and provably his target audience use more iproducts than android devices, the one thing that I don't understand is why they don't talk about it, in the presentation of the CC 2014 the talk was center in the multi-content and multi-platform requirements for today, but you lack to show any advances, previews or even mention the other's platforms in the game, we need to see Android clearly represent and care, I can wait for the android apps to be develop, if I knew they are coming, but there is simple no info about it, that's the one thing that bothers me a lot

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LEGEND ,
Jul 01, 2014

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Allan Zeiba wrote:

the one thing that I don't understand is why they don't talk about it

Osborne effect - Wikipedia, the free encyclopedia

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New Here ,
Jun 22, 2014

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I want to put my two cents in here and point out that Android has so many different hardware configurations that it results in longer and more expensive development.  Its a result of the more open architecture and why may apps are inferior on Android.  Not knocking Android here.  And to the poster who said that editing a 24MB RAW file on iOS is a joke, Adobe has found a way, at least for simple to modeate edits.  Lightroom for iOS is the first time I've considered a subscription to Adobe's software.  Really cool stuff.  If it were available on Android, especially on a Note Pro 12.2", it would be even better

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