Steps to Recreate:
- Select a Fish Eye Image
- Apply Lens Profile
- Turn Distortion control to +100
- Select a Linear Gradient and draw on the image (it is easy to see if you hold down shift to ensure horizontal)
- With Mask selected, grab either the upper or lower handle and increase or decrease the size of the gradient area
- Note: There is a subtle rotation of the gradient clockwise or counterclockwise depending upon the direction of the drag.
- Note: the upper or lower boundary of the gradient becomes discontinuous
Tested Win 10 (nVidia GTX 970 576.2 (5/19/2025)
Make a linear gradient then resize it by a good amount. While you're doing so, you'll notice the whole gradient subtly starts to rotate. I don't think this happened before the recent LR update, but I could be wrong.
Running on Windows 11.
Editing to add info: This happens with all images when lens corrections are enabled with a profile selected, assuming the profile has distortion correction. If you want to really magnify the effects of this bug, select a profile for a super distorted lens (such as a fisheye). The rotation should be pretty damn obvious then, unless you're trying your absolute hardest to not see it.
Even better, with a fisheye profile selected, simply moving the linear gradient without even resizing it will result in an obvious amount of movement, and rotating it will clearly show it not rotating about its center point, but rather around some other point altogether.