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A quick question about stiff add on models

New Here ,
Sep 09, 2022 Sep 09, 2022

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So, In mixamo you can upload your own custom model, witch you can then use the excellent atuo rigger to rig your model.  I have just one question, and depending on the answer it could be a request. I was wondering if you could attach a model part that stayed siff instead of moving around like a body part in a rig.  like a sword, or spear.  something that wouldn't bend with the body. something that would stick to the surface its attached to, but stay straight.  if there is a way to do this, I would like to know, and if not, if its not to much, I think it would be a cool feature to include.  because without a way to make a weapon or item stiff, I find animations that involve swords or spears with my custom model unusable, because of the auto rigger adding that weapon as a body part.  thanks! - NinjaAsh

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Character , Feature request , Project Integration

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LEGEND ,
Sep 11, 2022 Sep 11, 2022

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yes you can add things; over the years i have tested swords, hilts, wings, tails and horns

 

a sword that goes straight up from a hand will stay hard, one that points out to the front will bend a little and anything that stays in line with the body will bend the same as an arm or leg... tails act more or less the same as swords, horns only bend if they come below the chin marker and wings in line with arms tend to wiggle a little as your character moves

 

over all Mixamo is not really designed well for these 'extras' but it can be done... for best results just something like Blender or Iclone for less stress

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