• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

All blendshapes showing inner mouth are destroyed

New Here ,
Nov 29, 2021 Nov 29, 2021

Copy link to clipboard

Copied

Hi,

 

all characters with blendshapes have distorted teeth and inner mouth parts. So it seems all characters coming from the same base, all have the same problem. Open the mouth, it looks very ugly and is not usable. No matter if the models are opened in 3dsMax or Unity. Any solution? Or could the morphtargets/blendshapes be reworked, so all (visible) distortion of inner mouth is fixed?

 

Greetings,

 

Martin

distorted_blendshape_mouth.jpg

TOPICS
Animation Controls , Bug , Character

Views

134

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Nov 29, 2021 Nov 29, 2021

Copy link to clipboard

Copied

LATEST

so how does 3dsMax or Unity have anything to do with Mixamo?

 

the teeth are different in Fuse models which is what your screengrab looks like so the distortion is prob happening at the import stage

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines