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Hi
I got a wierd problem. Easiest way to explane is like below:
If I copy keyframes from a animation from Mixamo to a Character I downloaded from Mixamo, the Character will run the animation perfectly.
If I copy keyframes from a animation from Mixamo to a Character I Rigged in Mixamo, the Character will run the animation perfectly, but the Hips-bone will hold the character at the same position (when the animation runs).
The armature looks exactly the same. Any Idea anyone?
Thanks in Advance
Ken
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if you strip the bones out of the character you want to use; upload it to Mixamo to rig and download it with the animation, does it then run correct in your copy of Blender?
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Hi
Thanks for response.
that works. But I need to append or copy keyframes to combine different animations so its not a the final sulution
Thanks
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so download the new working model in as many animations as you need... the real issue here is you trying to copy / paste plot markers between different models in different base poses