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Blender Control Rig Broken

New Here ,
Feb 06, 2022 Feb 06, 2022

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When I click the "Create Control Rig" button, the left arm is left out. No pun intended.

 

Python: Traceback (most recent call last):
File "C:\Users\coryh\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\mixamo_rig\mixamo_rig.py", line 186, in execute
_import_anim(self.animated_armature, arm)
File "C:\Users\coryh\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\mixamo_rig\mixamo_rig.py", line 2264, in _import_anim
arm_left_kinematic = "IK" if c_hand_ik_left_pb["ik_fk_switch"] < 0.5 else "FK"
TypeError: 'NoneType' object is not subscriptable

location: <unknown location>:-1

 

TOPICS
Animation Controls , Bug , Character , Project Integration

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Adobe Employee ,
Feb 07, 2022 Feb 07, 2022

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Hi there, can you share a image or file of your model? It seems you are on Blender 2.92, the latest Blender script for Mixamo rigs should work on new and older versions of Blender.

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New Here ,
Apr 07, 2022 Apr 07, 2022

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Hi Hory Corn, 

 

I am facing the same problem.. Did you also buy a baby base mesh from Turbosquid? 🙂 

 

Have you ever found a solution to this? 

 

Kind regards,

 

Niels

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New Here ,
Apr 07, 2022 Apr 07, 2022

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Try deleting the already present vertex groups, face maps, shape keys.. and then using Mixamo again. For me it was the vertex groups. They stem from previous rigging already done. The mapping interferes with mapping method Mixamo uses..

 

Good luck! 

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