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Bonjour,
Je suis sur la version 4.1 de Blender. J'ai corrigé le script pour qu'il puisse s'installer. Cependant, lorsque je sélectionne mon rig et que je crée un "controle rig", voici ce qui se passe :
Python: Traceback (most recent call last):
File "C:\Users\tatat\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\mixamo_rig\mixamo_rig.py", line 177, in execute
_make_rig(self)
File "C:\Users\tatat\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\mixamo_rig\mixamo_rig.py", line 2001, in _make_rig
add_master()
File "C:\Users\tatat\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\mixamo_rig\mixamo_rig.py", line 551, in add_master
set_bone_layer(c_master, layer_ctrl_idx)
File "C:\Users\tatat\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\mixamo_rig\lib\bones_data.py", line 11, in set_bone_layer
databone.layers[layer_idx] = True
^^^^^^^^^^^^^^^
AttributeError: 'EditBone' object has no attribute 'layers'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\tatat\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\mixamo_rig\mixamo_rig.py", line 205, in execute
clean_scene()
File "C:\Users\tatat\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\mixamo_rig\mixamo_rig.py", line 458, in clean_scene
layers = bpy.context.active_object.data.layers
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AttributeError: 'Armature' object has no attribute 'layers'
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