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1

Character head does not animate

Community Beginner ,
Aug 13, 2023 Aug 13, 2023

I have a rigged character that I'm uploading to Mixamo and it's 99% working and animations are playing correctly, except that the head of the character isn't animated as if he has a neckbrace on.

GryffDavid_1-1691918973061.png


I've attached a video of what that looks like too.

This is the skeleton and heirarchy as they appear in Blender:

GryffDavid_0-1691918776216.png

I got the original rigged model from Sketchfab (The original setup doesn't animate the head either when uploaded). I removed the bones for the sword and the top of the head.

I found this post on the forums detailing the same problem and the solution there was to uncheck "NLA Strips" and "All Actions" in Blender when exporting the model. I tried that and it didn't work either.

 

GryffDavid_2-1691919162104.png


If someone could point me to what needs to be changed, whether there's a problem with the armature setup in Blender or an export setting I need to change etc, I would be immensely grateful.

Thank you!

TOPICS
Animation Controls , Bug , Character , Upload
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correct answers 1 Correct answer

LEGEND , Aug 14, 2023 Aug 14, 2023

Mixamo animations are designed to run on a Mixamo bone rig

 

mixamo rig.jpg

strip out those bones and use one of the default Mixamo named rigs

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LEGEND ,
Aug 14, 2023 Aug 14, 2023
LATEST

Mixamo animations are designed to run on a Mixamo bone rig

 

mixamo rig.jpg

strip out those bones and use one of the default Mixamo named rigs

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines