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Just wondering, I put a 1:1 scale mannequin into Maximo (from blender). Once it's loaded, i'm able to allocate a pose/animation. However, when exported as fbx the scale of the mannequin has dramatically reduced (and isn't to scale). I would increase the scale in blender but the mannequin is anatomically correct and I can't seem to get the measuremnets as needed in the desired pose. Thanks for any help in advance.
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However, when exported as fbx the scale of the mannequin has dramatically reduced (and isn't to scale)
when exported from Blender you mean?
anyway 1:1 scale can be 10 mm or 10 m hight but you are lossing scale on export which means the Fbx you started with is being converted on export... yes converting Fbx will drop scale as well as cause other file coruption issues but this sounds like your Blender settings need to be looked at