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Hello. I recently starte blener and wanted to try a little bit of animations from mixamo. After importing my character using a FBX file it all seems right except the hands, they are weird. I spent 2 hours trying to find the problem, rigging the character multiple times but cant find the solution. Can anybody help me ? Thanks .
I attached the fbx file.
Mixamo has 4 different rigs which boils down to the type of hand... each one has a little demo photo to show what type it is
the steps i used to fix your model:
1 put into T pose
2 convert to standard Fbx
3 export as standard Obj... this step was needed because your model had bones already and Mixamo will not add bones unless it sees the model doesn't have them
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Thanks for your answer , but I have a few questions. What is a model with no digits ? What is a true hand ? and what can I do to repair it ?
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I see you fixed it in the FBX file you attached but I am asking how to fix it so I know for the future . Thanks a lot!
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the steps i used to fix your model:
1 put into T pose
2 convert to standard Fbx
3 export as standard Obj... this step was needed because your model had bones already and Mixamo will not add bones unless it sees the model doesn't have them
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Mixamo has 4 different rigs which boils down to the type of hand... each one has a little demo photo to show what type it is
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Thank you a lot !