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I need to know precisely how to loop this mixamo animation using your add-on

Explorer ,
Dec 06, 2022 Dec 06, 2022

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ive been trying  conventional methods and nothing seems to work I'm looking for something that's easy

all I did with your add-on was brought in a mixamo animation to my blender file created a control rig with your addon..and then added this animation to it ...here's a video of what the animation looks like https://youtu.be/Ya_-AUI_DCg and I would like to extend it so he keeps on running conventionally in a straight direction without it repeating can you give me precise step-by-step numbered instructions so I can accomplish this I've been trying to figure this out for a long time but conventional methods don't seem to work....  Here is my blender file if you need it thanks in advance for any help https://drive.google.com/file/d/1oFzjOudkXwKgw6lWsQejyahMTCIqeg7B/view?usp=sharing

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LEGEND ,
Dec 08, 2022 Dec 08, 2022

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this forum is for Mixamo but the steps are;

  1. open that Blender file and remove all the crap to extract just the model in T pose [with textures]
  2. test the model using a 3D browser of choice... any errors need to be fixed
  3. in this case the Fbx is non standard so needs converting... i used Windows 3D paint as every Windows user has it
  4. upload the repaired model to Mixamo and set markers
  5. pick the animation you want to use, set number of frames
  6. make any other minor adjustments until you are happy to download [no frame reduction]
  7. open Blender and import your downloaded animation [adjust scale]... all Mixamo single animations are 50 frames Max
  8. another option you have is to use a Pack, they are all 25 frames, download as a set of animations only i.e, no model for most & you can't adjust the lean etc as you can with signles

file included... i'll add a few screenshots too

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LEGEND ,
Dec 08, 2022 Dec 08, 2022

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fix.pngWindows users.pngconvert to standard Fbx.pngmarkers.pngselect animation and number of frames.pngfine tune.pnganimation.pngless control.pngunpacks.png35 frames.png

 

p.s, I'm happy to help you with your homework but "how do i use Blender" questions are better asked in the Blender forums as some people in there are good teachers... i'm just a code guy

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Explorer ,
Dec 08, 2022 Dec 08, 2022

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I appreciate your prompt response and I just have to say the the question I asked was not what you told me but I need to know how to extend this walk cycle or this run cycle so it can last for like 200 frames of a looping animation of this run sorry if I didn't clarify it enough in the post

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Explorer ,
Dec 08, 2022 Dec 08, 2022

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And also I'm using the mixamo add-on I already have the animation applied I just need to know how from there to extend the walk cycle it should be easy I mean it's an add-on for mixamo

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LEGEND ,
Dec 08, 2022 Dec 08, 2022

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is English not your native language?

this forum is for Mixamo... questions about the Blender plugin belong in the Blender forums not here

 

however your understanding of the tool is wrong

the Blender control rig allows you to adjust an animation, for example the model on the left of screenshots has had the hips lowered with the control rig

Screenshot (1081).pngScreenshot (1082).png

to merge two or more animations together you need a machinima... Blender is not the correct tool, Iclone is what i use but Unreal is free and Mac users have Unity

trying to create animation in Blender will just make a mess of nodes

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Explorer ,
Dec 08, 2022 Dec 08, 2022

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Why would Adobe help you get this far with an awesome Mixamo addon and get your character into blender and then limit it like this it doesn't make sense.... Anyways I'll ask on a blender forum thanks for your help

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