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Mixamo loads FBX model below ground level

Community Beginner ,
Jan 12, 2025 Jan 12, 2025

I exported a model whose origin is correctly placed at the level of the sole of the shoes and between both legs. When I export this FBX and also test it reimport in Blender, it still looks correctly positioned above the +z axis. But when I load the model in Mixamo it is below ground level. How do I tell Mixamo to adjust this? Can the develelopers of Mixamo fix this bug or is there a workaround to this?

Harry00_2-1736693874515.png

 

TOPICS
Bug , Character , Project Integration , Upload
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LEGEND ,
Jan 12, 2025 Jan 12, 2025
LATEST

its not a bug the ground plan is not set correct which prob means your type of Fbx file is not one of the standards... the way you would test that is to upload the model in [wavefront] Obj just to see where it sits

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