"sorry unable to map your existing skeleton"
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I've seen dozens of other ask for help with this but thus far, none of the solutions anyone has proposed work for me.
I have tried decimating the object.
I have tried importing it into photshop (no longer supported)
I have tried turning it into a .zip file
I have tried making it an FBX, OBJ, DAE, and STL (none work)
Attached is the file. Here are some screenshots:
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1 the error translates as "something went wrong but we don't know what" ... its just a one size fits all message with lots of possible causes because every model is a little different
2 [in your case here] the issue is you missed the basics, Mixamo is for HUMAN models and as soon as i looked at the screenshot i knew the issue was no neck... well done you posting that it saves time
repair steps =
remove the current colar
add a basic neck
place your markers with no hands
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Actually, the model works fine even without a neck. I relaize now I also missed a key part of the original post:
How can I get the model to upload with an image texture? The plain OBJ or FBX file without textures will laod fine, but no colors are present and i much desire for them to show up.
Thank you.
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how = change to a standard file type with an image
for the easy steps i'd;
- open it in Blender to cheack that some kind of texture is there... export as Glb
- open the Glb file in Paint 3D [comes free with Windows 8 or above] ... save as a fbx
- upload that Fbx to Mixamo and set your markers... now that the Fbx is a Fbx with Nvida standard, you will be fine
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