"Unknown Error" when trying to rig imported model
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When I load my custom character into Mixamo and place the points, I get a message saying "Unknown Error while generating motion." It's like Mixamo doesn't recognize my model as a riggable character. I realize it may be hard to tell from just a screenshot, but on first glance can you tell what it is about my model that is causing issues? The thumbs look reversed here, but they are correctly positioned. Also, I tried this model with different hands, thinking they were the problem--but no results. Granted, it's clumsily built. But I just ran this off as a prototype for something in AR. Wondering if my construction method in C4D is the problem, but I haven't had too many problems so far.
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the thumbs are correct mate which means your file (assume Fbx) is reading wrong and turning the head around to face behind... I would convert this model to wavefront Obj, upload that to rig the bones and adjust my work flow from that point
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What if he need FBX for his Engine? Not every Engine is compatible with OBJ. So in fact, your answer isn´t helpful bcse it not solve the problem.
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if he needs Fbx he can have it because Mixamo will download the model as Fbx [many different choices]
uploading as Obj is a good work around because its a standard file type... wavefront Obj is best and this thread is over a year old so its likely that was the issue
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i get the same error but with an obj file

