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I'm trying to upload an FBX exported from Blender. Loading the model is pretty fast but I then get stuck in the auto riggers " processing upload " state forever.
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I've noticed the same, seems to be an error on Mixamo's end; I keep getting an error saying "unable to map skeleton", even when using a model I literally just downloaded FROM Mixamo... hoping for this to be resolved soon...
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Loading the model is pretty fast but I then get stuck in the auto riggers " processing upload " state forever.
By @JimmyGonzo
this tends to be a proxy server issue and uploading with a different browser / network or computer is the best fix
"unable to map skeleton" = the model has bones or is not set correct... most of the time this is because you uploaded in Fbx and Mixamo is old software designed to take Obj