Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

zbrush repair

LEGEND ,
Feb 08, 2025 Feb 08, 2025

@Aaron31559119txbg 

i had a spare 1/2 hour so took a stab at it

Screenshot (1939).png

TOPICS
Character
825
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

LEGEND , Feb 15, 2025 Feb 15, 2025

Screenshot (1940).png

to drop the file size / compexity you have to open it in whatever editor and 'decimate' it a few times

in this case your model is in two parts [body + head] i ran a .50% on the bidy 3 times so 1/2, 1/4 then 1/8 and then i also "decimated" the head .50 once... i did more on the body because i consider the head more important for close ups but if you fine the model distorts while moving around you could 'decimate' the head 3 times instead and the body once

 

Never run more than a 50% decimate in a si

...
Translate
New Here ,
Feb 14, 2025 Feb 14, 2025

You are a living legend! Might I ask what you did to make it work please?

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Feb 15, 2025 Feb 15, 2025

Screenshot (1940).png

to drop the file size / compexity you have to open it in whatever editor and 'decimate' it a few times

in this case your model is in two parts [body + head] i ran a .50% on the bidy 3 times so 1/2, 1/4 then 1/8 and then i also "decimated" the head .50 once... i did more on the body because i consider the head more important for close ups but if you fine the model distorts while moving around you could 'decimate' the head 3 times instead and the body once

 

Never run more than a 50% decimate in a single turn... always take lots of small bits instead of trying 80-90% in one big hit

also as we talked about your model was not standing correct on the ground plain ... this appears to be a zbrush issue

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Feb 19, 2025 Feb 19, 2025

Yes infact I used Zbrush for that model. Thanks a lot, very useful information on the Decimate modifier.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Mar 07, 2025 Mar 07, 2025
quote

Hii, sorry to bother you, but I need your help wuwuwu. I have two characters that I need to upload to Mixamo. Two of them I export from the ZBrush in fbx file and both of them are .
When I upload one of it (Main Character), Mixamo shows "Sorry we had trouble receiving your upload." and the fbx file size is 266,695KB, is the file too large?
And for the another character (Zombie), Mixamo shows "Sorry, unable to map your existing skeleton.". However, I have try to upload obj file to Mixamo, it works, but if i upload obj, my character loses colours and texture. and the file size is 135,404KB.
Is there any possible solution to fix it?

@yang_6179 

yes the file is far too big ... its also in the wrong pose

yes its pretty easy to fix but i can't send you files in the mail so please make a forum post when you need help

example zombie repair file included

 

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Mar 07, 2025 Mar 07, 2025

Screenshot (1950).pngissue 1 - zbrush zeros the middle of the file be default but Mixamo needs it to stand on the ground plain

Screenshot (1952).pngissue 2 - the file needs to be less complex i.e, smaller and you do this be running a decemate [3X50% in this example] ... never do more than 50% in a single bite

Screenshot (1953).pngissue 3 you want the textures so be sure to export them ... if using Blender then its 'copy' + click the box turning it blue

Screenshot (1955).pngnow upload repaired file to Mixamo, set you points and be sure to test after downloading

Screenshot (1956).png

now we are having a bit of rain here and i need to go make sand bags so could be a few days before i get back online... i'll have a go at doing your other character if i get time but again, may take a while before i have time

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Mar 08, 2025 Mar 08, 2025

Omgg thank you so muchh, I will try this method on my other characters!!

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Mar 09, 2025 Mar 09, 2025
LATEST

the main character

 

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines