Exporting Textures from Fuse for Unity

New Here ,
Oct 01, 2020 Oct 01, 2020

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When I go to File > Export > Export Textures > choose my configuration to either Default or Unity5, my textures are separated by the material but all character parts are combined into one jpg. In the end, I end up having one jpg for ambient occlusion, base color, metallic, normal and roughness but not for each part of the character. I am hoping to get each individual texture to be on its own as opposed to having the hair, the clothes, and the body textures in one jpg. I managed to this with a previous character but I am struggling to replicate the process that allowed me to do so. Does anyone know how I could separate my textures within or outside Fuse?

I have attached the two different setups in case I wasn't able to explain myself well.

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LEGEND ,
Oct 01, 2020 Oct 01, 2020

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this forum is not for Fuse mate but I don't work for Adobe ... untick the pack textures box and they will export as different files you can mix and match easy mate

 

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