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Is it possible to upload pre-rigged cahracters from CC3?
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if they are in Fbx format then yes but you may need to remove bones if the rig you have is very different
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Hi Ussnorway, thank you for the help. Maybe I will try to remove some chest bones, or extra bones exported in the FBX. I am hoping that we can still create characters, like we did in Fuse but now with CC3, and import them into Mixamo. Keeping the blend shapes would be essential. I am hoping that Mixamo/Adobe realizes that people will want to use the CC3 character creation workflow, what with Fuse being EOL'd. For my work, I use CAT in 3ds Max, so I would go Fuse -> Mizamo -> Max 2017 -> CATcript - > Max 2021. That would give me custom characters, with blend shapes, in a CATrig, in the current Max. Now I am wondering if I will ever be able to recreate that, again, sadly.