Is it possible to upload pre-rigged cahracters from CC3?
if they are in Fbx format then yes but you may need to remove bones if the rig you have is very different
Hi Ussnorway, thank you for the help. Maybe I will try to remove some chest bones, or extra bones exported in the FBX. I am hoping that we can still create characters, like we did in Fuse but now with CC3, and import them into Mixamo. Keeping the blend shapes would be essential. I am hoping that Mixamo/Adobe realizes that people will want to use the CC3 character creation workflow, what with Fuse being EOL'd. For my work, I use CAT in 3ds Max, so I would go Fuse -> Mizamo -> Max 2017 -> CATcript - > Max 2021. That would give me custom characters, with blend shapes, in a CATrig, in the current Max. Now I am wondering if I will ever be able to recreate that, again, sadly.