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Mixamo + KeenTools Facebuilder Texture not working!

New Here ,
Dec 02, 2020 Dec 02, 2020

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Hello,

 

I am just wanting to test out what my model might look like, and when I upload either an fbx file or obj file, with the packaged textures, the model turns out dark with the seperate facebuilder texture not showing at all. These are both working fine together in blender.

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LEGEND ,
Dec 02, 2020 Dec 02, 2020

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Mixamo is not reading the textures correct... looking at your two screengrabs I'd assume you layered the textures instead of baking them on so that would be the error i.e, 1 texture per vertex = correct

Screen Shot 2020-12-02 at 11.24.07 PM.pngScreen Shot 2020-12-02 at 11.23.33 PM.png

p.s, if you want to share the files I can have a go at fixing it... should not be that hard

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New Here ,
Dec 02, 2020 Dec 02, 2020

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How do you go about baking a JPEG? The head and the body are two seperate objects. When I try baking just the body, the JPEG just turns blue! I am following this tutorial: https://www.youtube.com/watch?time_continue=193&v=2ClzsuExtCo&feature=emb_logo

 

Any help would be very much appreciated!

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LEGEND ,
Dec 06, 2020 Dec 06, 2020

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i got your file [made repairs] and sent it back to you

two issues:

1.png2.png

issue 1 is up to you and not what your question is about, however you can just colour the white parts of the texture in whatever image software you like to use... I included the Photoshop file in case you want it

 

issue 2 is because your face is Png on a white [actually gray] background & your body is Jpg on a green background so mixamo doesn't know what colour to use and defaults to the face... if you change the body background to match what colour your face has then that gives a simple fix... I also changed the face texture to be Jpg so it matches the body but that is optional

 

have any problems just drop another post and I'll try to help... good luck mate 🙂

 

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