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I imported my character to mixamo as an FBX and applied the T-Pose to it and downloaded it.
I droped the new file into Maya but only the rigging bones show up not the mesh, I wondered if anyone else has this issue? and how did you solve it?
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there are two options;
it doesn't show because they are not there or because they become unlinked... Maya and Blender tend to be the second one