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I'm delivering a layered Photoshop file to a client of a product with a curved/bent screen on a digital device that is rendered out of Cinema 4D / Redshift. They want the ability to easily swap the screen out in the future without having to go back into the 3D software. Is there any way to build a setup in Photoshop that would allow this kind of flexibility to easily swap out the screen for a new image and have it respect the bend, and lighting and shading of the original?
Short answer: Yes.
Slightly longer answer: One can use a transformed, warped, … Smart Object in combination with clipping masked Adjustment Layers or Layers with the corresponding Blend Modes for the lighting/shading and then place new content in the Smart Object. (If the new content has exactly the same size and dimensions as the existing one can also use »Replace Contents« instead of having to open the SO.)
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Short answer: Yes.
Slightly longer answer: One can use a transformed, warped, … Smart Object in combination with clipping masked Adjustment Layers or Layers with the corresponding Blend Modes for the lighting/shading and then place new content in the Smart Object. (If the new content has exactly the same size and dimensions as the existing one can also use »Replace Contents« instead of having to open the SO.)
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If you want more specific advice please post a sample image and some replacement screens.
You may not get the exact same results you would get from rendering the results anew each time but I would expect a decent result can be achieved.
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Thanks for explaining that process. My fear is that using a transform/warp effect is going to be precise enough for their product screens and will look distorted. Some of the screens are bent up to a 90 degree angle, so it's pretty extreme. Is their a way to use UVW AOV pass out of Redshift that Photoshop can use to re-texture the device screen? I wouldn't even know what that process would entail, but I saw a comment about that during a Google search.
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I know of no such option.
For a while Photoshop included some 3D Capabilities, but they have been removed a few versions back.
Could you post an example to show how extreme the transformations are?
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