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Cannot Export PNG-24 (RGB Only) When Using Artboards in Image Assets

New Here ,
Nov 18, 2025 Nov 18, 2025

Hi Adobe team,

I have a request regarding the Image Assets feature (Generate → Image Assets) in Photoshop.

When exporting PNGs from artboards, the file is always exported as PNG-32 (RGBA), even if the artwork doesn’t need transparency.
There’s currently no way to export PNG-24 (RGB, no alpha) when using artboards.

For UI and game UI work, we sometimes need strict PNG-24 outputs, and having the export forced to 32-bit causes issues in certain pipelines.

What’s happening now:

  • Using artboards → PNG export is always 32-bit (RGBA)

  • No option or syntax to generate PNG-24 through Image Assets

  • Leads to extra manual steps or external conversion tools

What I’m hoping for:

  • Allow Image Assets to export PNG-24 (no alpha) when the artboard background is opaque
    or

  • Provide a setting/syntax to choose 24-bit or 32-bit per asset

This would be a big help for teams working with game engines or platforms that require strict PNG-24 assets.
Hope this can be considered in a future update. Thanks!

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