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3D - Resizing temp file breaks 3D-object

Community Beginner ,
Aug 08, 2020 Aug 08, 2020

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Hey! Here's a video to explain better:

 

https://youtu.be/cxnGwVxMjHk

 

So basically, I would like to scale this file up so I can paint the white details better without having them look blurry. However, when I change the texture file (__PS_3D_Default - Default Texture1.psb) to 4096x4096 instead of 2048x2048, the object seems to break and I can't do anything. Sometimes I also get this message "3d functionality is currently disabled due to opengl being disabled". 

 

 

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