Hey! Here's a video to explain better:
https://youtu.be/cxnGwVxMjHk
So basically, I would like to scale this file up so I can paint the white details better without having them look blurry. However, when I change the texture file (__PS_3D_Default - Default Texture1.psb) to 4096x4096 instead of 2048x2048, the object seems to break and I can't do anything. Sometimes I also get this message "3d functionality is currently disabled due to opengl being disabled".