Hard to answer without seeing your model and textures. Photoshop now uses a PBR Base, Metal, Roughness material system. An OBJ + MTL fiile along with those maps + a normal map as TIFFs/PNG should open OK.
But there are issues with rendering which may or may not show on your models, such as incorrect rendering of scaled UVs.
You may have more success with Dimension if your textures are in the PBR Base,Metal,Roughness format.
Dave