I have created a 3D sphere with 3D Meshes (Clouds and Earth) on it to look like the Earth. I am now trying to rotate the image 360°. In order to do this I have made 3 keyframes for each mesh at 00 01:00f and 02:00f, however when I try to apply a rotation on the Y-axis to the second keyframe of 180 it immediately changes the value for the X-axis and Z-axis. The value for all the other keyframes is also changed to the same values. This results in not being able to rotate the 3-D image as I'd like. I have had a look at many of the entries on the Adobe Support Community, but none of the none of the ones I have looked at have worked.
Adobe Community Professional, Mar 06, 2021Mar 06, 2021
davescm • Adobe Community Professional, Mar 06, 2021Mar 06, 2021
I rarely use 3D in Photoshop now as it has several bugs which are unfixed. I just tried can replicate this but it is easy to correct by typing 0 into the X and Z values
You can raise a bug report at the link below, which will be seen by Adobe developers, but it is a while since I saw any bug fixes for 3D