Orbit in 3D is not functioning

New Here ,
May 28, 2021 May 28, 2021

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I am attempting to build a simple cylinder using 3D.  I have done this in the past but now I can't.  By drawing a circle and extruding it, I can get the cylinder, but when I go to use the "ORBIT the 3D Camera" it splits the cylinder into 2 parts.  One part goes to the top of the image, and the other part stays still.  The "select View window" is always black, no white.  The Mesh objects produce nothing.

 

I am on a MAC running Big Sur 11.4  Photoshop is 2021 and updated on May 22, 2021.  The processor is a 3.5GHz Quad-Core Intel Core i5.

 

Do I have a set-up issue or is this a different problem.  I think I have checked the compatibility post with no direct help.

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Bug, Mac, Problem or error

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Adobe Community Professional ,
May 28, 2021 May 28, 2021

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"We recommend using the Tech Preview option for overriding Photoshop’s native canvas mode to continue to use the 3D features.

Go to Preferences > Technology Previews, and check the item Deactivate Native Canvas, then restart Photoshop."   

 

https://helpx.adobe.com/photoshop/kb/known-issues.html

 

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