Adobe are updating the core graphics functions in Photoshop. This is driven by the operating systems of Apple and Microsoft in which the old Open GL functions are being removed in the case of Apple, or deprecated in the case of Microsoft. This means that the graphics functions that have worked for years must be rewritten to use Metal and Direct X. At the same time, Adobe are sensibly updating those core functions to deliver the additional speed we require to handle the very large files of today.
Some functionality in Photoshop, such as 3D, still relies on the older Open GL graphics functions. To make these work, an additional preference Preferences>Technology previews>Deactivate Native Canvas has been added. This can be checked and Photoshop restarted to restore 3D functions to where they were in 22.3
Interesting. This worked: is there a timeline for when the new 3D code will be rolled out?
I'm not privy to any future plans, I am just a Photoshop user like you who volunteers some time on these forums.
Thank you Dave! i will try that!
because i needed it ASAP and didnt see this till now, what i ened up doing is rolling back the driver to the Photoshop 22.0 version and it worked! but as soon as i can i will re update and try your fix!
Hi Dave, I was having the same issue as above also, I tried the "Deactive Native Canvas" I go into an already created 3D file and everything flashes up like it's going to work and then it disappears. and I'm back with the inablity to access the 3D end of Phototshop! It was working fine? I did update my macOS - to Big Sur version 11.4, and I'm running the latest photoshop 22.4.1.
I hope you can help me sort this isue! Cheers