BAD NEWS: I just built myself an AMD-based system for Premiere Elements only to discover I should have gone Intel to get H264 hardware encoding support using Intel Quicksync
GOOD NEWS: Premiere Pro 14.2 supports H264/H265 hardware encoding using the GPU so maybe it will arrrive in PRE 2022?
QUESTION: Is this likely to happen and please can I join the beta program!
I have not seen a question about Quicksync for a long time!
As near as I can tell, it was a good idea when introduced about 10 years ago. Since then, CPUs have become much quicker, including the one in your AMD system. In other words, your system should do well with Premiere Elements.
The current version has some limited GPU use with a relatively short list of specific Nvidia GPUs. Mine is not on the list so I can't test it. Based on reports here, it does not make a lot of difference in most projects.
With your new AMD system, how long does it take to output a video to the same quality as the source?
Regarding 2022 and beta testing, no one knows what will be in the 2022 version and I don't know how one would apply to get into a beta program. Unlike the open beta testing system in the Creative Cloud products, the beta system for the Elements program is not open.
Thanks Bill for your considered reply. My system is based on an AMD Ryzen7 3700X (8 cores) and has 32Gb RAM, an NVidia RTX 2060 GPU (which is on the list for PRE) and stonkingly fast NVMe SSDs (Samsung 980Pro). Before building this I had a pre-built system on order (which was taking ages) and although advertised as a 'Video Editing' PC the GPU was not on the list for Premiere Elements!
I have only done a simple project so far with the new system (not the 9 video tracks in parallel stuff I did early in lock-down) and it rendered this 5:13 720p project in 1:43 which is about 3x real time. I can live with that but it would be nice if GPU Rendering trickled down from Premiere Pro!
Three times realtime is nothing to be sneezed lat. It points out that, for Premiere Elements, it may be the CPU that matters most.
More stats for nerds. I restored my video project with 9 parallel streams and found firstly that it plays perfectly in the timeline which certainly wasn't the case on my old system. All streams are scaled and cropped and in some parts a video effect is applied (tint) to each stream. It is a 1080p project 3:10 long and it rendered in 1:49 to 720p H264. CPU and GPU were both running at 90+% so I'm very happy with that!
In another test I created an ISO DVD image of about 2hours of 720p video (for delivery to members of our church with poor online access). The 2 hour video rendered to an ISO image in 8:37. The actually render phase (to MPEG2 720x480) was 6:05 with CPU at 75% and GPU at around 70% which is about 20x real time. I'm not sure what it was doing for the first 1:47 with 7% CPU, 0% GPU and not much disk activity...
So despite saying 'Software Encoding' it appears to make use of the GPU both for MP4 output and MPEG2 conversion. I have no further complaints about rendering in Premiere Elements 2021!
Would you post a build sheet for your new computer? Thanks in advance.
Here's the spec of the machine I built for Video (and Audio) editing:
These are not cutting edge components at the time of construction and the design is a little unconventional:
Thanks! It will be fun to look at buying options.
Since a few months I have a new PC with AMD Ryzen 5 3400G CPU (onboard Radeon Vega graphics), 32 GB RAM and a 1 TB SSD.
Thus no GPU hardware rendering - however I don't think one should concentrate too much on this feature as in my experience working with HD videos the rendering button does not take too long - at least not with 4 cores / 8 threads.
GPU hardware rendering does not help anyway with the rendering when exporting the final video - which also goes at reasonable speed.
Well the nerdy stats above show that the GPU does get used in final rendering. It's fair to say that Task Manager reported it as 'GPU Copy' rather than 'GPU Encode' but it was still running between 70-95% so must have been doing something useful even if it was only shifting gazillions of pixels around! The premise of this topic is that Premiere Pro does now use the GPU for final rendering so here's hoping...