Premiere Pro Beta version 26.0.0 build 37; MacOS 15.6.1 (24G90)
I've been enjoying working with the Beta versions of Premiere Pro, with the clear understanding that it is a work in progress. I've found recently with a few different projects that Warp Stabilizer does not work properly - or maybe it has changed in some way that I am not using it correctly, I'm not sure.
In my latest project, I had a cam op with the jitters, and nearly all of his pans are a bit herky-jerky. Typically, dragging the Warp Stabilizer option to the clip fixes this on the first pass without any necessary tweaking from me. However, in the last two versions of Premiere Pro Beta that I've used I noticed that the Warp Stabilizer has not corrected my footage as it has done in the past.
I drag the Warp Stabilizer onto the clip, Premiere automatically analyzes the clip, and when done, it only autoscales to 100.3%. So it barely does anything to change the stabilization of the clip. I've tried all of the different Method options for grins & giggles, and that changes nothing after it reanalyzes.
I use this feature / effect frequently for live concert productions where I've had to use newbie cam ops. Until this issue raised its head, Premiere has handled it beautifully! I've been doing this type of work since 2015 - all on Premiere.
Any ideas? Am I missing something?