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Cant open the latest Premiere Pro Beta

New Here ,
Aug 30, 2023 Aug 30, 2023

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Version: Premiere Pro (Beta) v24.1.0.1 (2023-08-30)
ACC Version: 5.11.0.522
Computer: MacBook Pro 2023 M2 Max

Debug Assert failed!
 
{
expression: "false"
hash: "dc3a8553-0e6a-b4c2-f8ed-78a100000030"
lastError: "22"
message: "You tried to register the BetaFeature RemoveSyncSettings that is already registered, or with a duplicate JIRA ID DVAPR-4245935 that has already been registered."
sourceFile: "/Users/dvaeng/main/dva/shared/adobe/dvaappsupport/feature/src/BetaFeature.cpp"
sourceFunction: "dvaappsupport::feature::BetaFeature::BetaFeature(const char *, dvaappsupport::feature::FeatureStage, dvacore::LocStringID, dvacore::LocStringID, const char *, dvaappsupport::feature::VisibilityInAllClientApps, dvaappsupport::feature::EnablementChanges, dvaappsupport::feature::DefaultEnablement)"
sourceLine: "346"
threadID: "148652"
timestamp: "2023-08-31T02:58:47.0Z"
}
 
 
 
 
dvaappsupport::feature::BetaFeature::BetaFeature(char const*, dvaappsupport::feature::FeatureStage, char const*, char const*, char const*, dvaappsupport::feature::VisibilityInAllClientApps, dvaappsupport::feature::EnablementChanges, dvaappsupport::feature::DefaultEnablement)
_GLOBAL__sub_I_Application.cpp
invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const::$_0::operator()() const
invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const
invocation function for block in dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const
dyld3::MachOFile::forEachLoadCommand(Diagnostics&, void (load_command const*, bool&) block_pointer) const
dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const
dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const
dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const
dyld4::JustInTimeLoader::runInitializers(dyld4::RuntimeState&) const
dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const
dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const
dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const::$_1::operator()() const
dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const
dyld4::APIs::runAllInitializersForMain()
dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*)
start
??? <6433673542675464192>

 

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Community Expert ,
Aug 30, 2023 Aug 30, 2023

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<moved from cc desktop bugs >

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Adobe Employee ,
Sep 01, 2023 Sep 01, 2023

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LATEST

Hi @Ryan31990238akeu ,

Thanks for the report. This is fixed in the latest beta build. Please update your beta and let us know how it goes.

Thanks,
Mayjain

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