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I love this feature, it produces much better (and non destructive) results than luts, however I'm getting color shifts when using Color Space overide in Premiere Beta 2022. Specifically in HDR sequences.
I'm also experiencing intermittent crashes that prevent the program from relaunching unless I restart the computer. I don't see any of my hardware getting maxed out in task manager to cause a hangup/ crash.
Camera: Sony FX3 shooting UHD 24-60p Slog3/Sgamut3 in XAVC HS
Premiere Beta 22.3
After Effects 22.1.1
Updated Nvidia drivers today 1/28/22
Windows 10 Version 21h2
11900k Quadro RTX5000
64gb ram
Micron 3400 1TB NVME ssd
Premiere Settings:
Display color management and Extended Dynamic Range Monitoring are checked
Sequences: UHD 24p in either Rec 709, Rec 2100 HLG, or Rec 2100 PQ color spaces
Footage is using color space overide to Slog3/SGamut 3
After Effects Comp Settings:
UHD 24p, 32 bits per channel, linearize working space, compensate for scene referred profiles.
Display color management is on
Footage is using color space overide to Slog3/SGamut 3
In after effects when I change the working space from Rec 709 G 2.4 to Rec 2100 HLG Scene W100 or Rec 2100 PQ I get no color shift using color space overrides on my footage, hlg raises the blacks on the waveform a few points but colors stay as they should as evidenced by the chart on the Vectorscope.
In premiere when changing the sequence color space I get wild color shifts between the 3 available color spaces for my sequences. Specifically in the greens and cyans.
Is color space overide not suited for HDR work in Premiere beta 2022 at the moment? Am I missing something? Is this correct functionality?
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Moved to beta forum.