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Premiere Beta runs out of memory on my Mac Mini M1 (16GB RAM). To be specific, the window that pops up is from Mac OS, and Premiere seems to be OK but I save and close to be safe.
The weird thing is, the popup claims Premiere Beta is using 70GB memory. But I have it configured to optimize for "Memory" (not "Performance") and to use 8GB memory max.
The project has over 100 raw media footage files in it, each 2-3 minutes long. They're not all in use in the open Sequences, but they're imported in the project. Is Premiere Beta loading all of those clips in RAM, even if not used in any open sequences?
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@Geoff5CBF No, Premiere would not be loading all those clips fully into RAM. That sounds like some other kind of memory issue. Is it possible to share your project file (no media) with me so I can see if I can make this happen on my end?
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Sure, here it is, thanks!
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I'm having the same issue but on the air - using 50gb of memory somehow?
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just had this issue on the air, says it was using 72gb memory.
i noticed my program did feel a bit slow until i finally got the notification.
i tried to save & quit, it took like 10 minutes to save and the froze and i had to force quit
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Just happened again, right when I went to Export. Seems to be related to Rendering/Exporting.
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I'm having the same issue but on the air - using 50gb of memory somehow?
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I'm having the same issue. When I open a project in PP 2021 on mac mini M1 2021, I get the "your system has run out of memory" message from the OS. The first time I tried to open it, the message said premiere was using 116 GB. The second time it's saying 6GB-- which is well below my 16GB ram, but I still can't seem to edit or do click anything in premiere.
Premiere M1 is not in beta anymore. The computer is brand new, got it yesterday. Any fixes for this?
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This is a very late response but I decided to come back here because I experienced the same problem and could not find a fix. In the meantime, I have a solution which may also work for you. Credits to Adobe support whom I contacted for this issue and worked through it with me from start to finish in a screen sharing session.
So here's what solved it for me:
Problem Description:
While working in Premiere Pro (PP) app on Apple ARM M1, a window pops up to alert you that the system is out of memory, showing tens of GBs of memory being used by PP. The error message is: "Your system has run out of application memory” and the user is asked to "quit any applications you are not using". Quitting the other open apps, however, doesn't solve the issue and eventually PP crashes.
Solution:
The solution has worked for me with all my PP project running stable and I do hope it'll work for you, too. If so, please propagate this solution on other forums and leave a note here if it helped you so other will know.
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UPDATE: have edited more projects now and my finding is that the Open (Intel) "fix" seems to delay the memory leak, and as a result I was able to complete some projects without any issues. But unfortunately, like paulejonesy and Geoff5CBF reported, a few projects had the dreaded error message "Your system has run out of application memory”. Cannot see the culprit (number of clips, number/complexity of the effects, duration of the edit process?). Trying to keep emotions out of this, I do want to express how surprised I am that licensed software of a global company is this unstable.
PS: in the meantime I edited some projects with Davinci Resolve. No stability issue, super-fast and the learning curve is low (there is even a UI tuned for Premiere Pro switchers). The base version is feature-rich and free. Time to throw in the towel on PP?
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@JimBol I'm sorry this is happening and I'd like to help get to the bottom of it. First a little clarification. When you install Premiere Pro on an Apple silicon Mac, you are installing a "Universal" version of Premiere Pro, meaning it is the Intel-specific code and the Apple-specific code bundled up into a single application. Like you noted, if you launch Premiere Pro from the Dock or Finder it will run in "native" Apple silicon mode which is normally what you would want. You can also launch this Universal version in Intel-mode either through Creative Cloud like you mentioned, or by right-clicking on the application in Finder, choosing Get Info, then clicking "Open using Rosetta". Checking that box will mean all future launches of the application will be using the Intel code. Rosetta refers to the translation code that translates Intel to Apple.
All of that said, would you be able to share just the project file with me so I can examine it for issues? We'd like to get to the bottom of what you're seeing. Thanks.
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All clear on Rosetta. Appeciate your offer to examine this. Like Geoff5CBF, I can share one of several project files (plus source clips?) that runs into the issue. Please let me know how you would like me to do this. If you think Geoff5CBF's material is sufficient and better documented with the traces etc., that's fine and we can skip my PRPROJ but I would very much like to get updates, preferably here where more of the community is checking for updates.
Honestly, I was right about to buy Davinci Resolve Studio this morning but decided to quickly check the status of the discussion here. Will commit to run this course with you guys, first - hope it solves the issue and helps all of us forward - the community, Adobe, me.
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@JimBol @Geoff5CBF I'm going to send you links where you'll be able to upload your projects directly to me. If it's possible to include even just one of your clips that could be useful, but I understand if you're not able to. I've talked with some members of my team and we are working on this issue already internally. So my hope is that capturing some of your real world projects can help both get to the bottom of it and make sure we can verify our fix against them.
Finally, we're also working with Apple as there may be overall memory management issues to be addressed on this new hardware and OS as well:
Thanks,
Matt
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Cool! Let me know those links to send you my info, thanks.
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@matt: Upload done.
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Hey @mattchristensen I never received your upload link.
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Hello there! Running into the same problem over here but when I try reinstalling (any of the versions) whenI click to open using the 3 dots doesn't give me the option Open (Intel). Any other suggestions?! The project just not run at all anymore and I have no idea what else to do. Have done all of the above and nothings works. Please help if you can. I really appreciate it.
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HI,
This is still going on. Beta and release versions leak memory like mad. Yesterday Premiere Pro was using 152GB of memory. Opening a project the memory will start relatively low, around 6GB, but will slowly creep up 'till eventually the 'out of memory' pop-up appears. This happens on my machine (M1 Max Macbook Pro 64GB RAM, OS 12.0.1) at around 70GB or so usage. I can continue working until the dialog is reporting around 170GB at which point Prem begins to freeze.
My project is shot on the Amira at 4K 4444, footage is proxied and it's playing back multi-camera. The takes can be long, around 10 mins. I didn't seem to have this problem last week with proxied RED footage - much shorter clips, but higher res.
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Just to add, It doesnt matter if I'm running Prem natively on ARM or via Rosetta2. The problem remains.
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Yeah this still happens to me almost every day. I'm on Mac Mini M1 (ARM), using latest non-beta Premiere. Hope they fix it soon.
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Using Macbook Pro with M1 Pro and 16GB of mem and this is happening to be pretty much everytime i try and edit a project. Anyone know when the fix is coming?
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To add, i can now confirm when i track the acitvity on the system everytime the video plays in preview windows it doesn't unload the previous playback. This means that the memory just continues to grow in allocation on each replay. My thoughts are that this is a memory allocation issues inside the premier pro software.
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@Community
As it is obvious Adobe will not provide a quick resolution of the issue and I couldn't wait any longer, I switched to Davinci Resolve Studio 17 (DRS 17). It's been absolutely fantastic from day 1. First, no technical issues cutting a 2.5 hour HD movie with tons of effects, audio layers etc., buttery smooth video output, easier workflow with tabs (Cut, Edit, Fusion, Color, Audio) insanely fast rendering, surprisingly low learning curve and great community on YouTube and forums. Documentation (DaVinci Resolve 17 Reference Manual) is amazing, second to none. To each their own but for me it makes a world of difference - creativity and fun are unleashed instead of working in fear of crashes (and so many other issues with PP). The free version of DR is a great start. If any of you makes the switch also, please share your experiences here - I'd be really curious whether you'll be as excited as I am about DRS 17.