Community Stats
62
New from last month
792
Conversations
Conversations
Sort
Sorting unavailable while Recommended is enabled
Filter
ANNOUNCEMENT
Update: Premiere Pro Beta on Apple M1
Show details
Premiere Pro Beta builds now support CEP panels...
Show details
Subject: Premiere Pro C++ SDK updated to enable...
Show details
Discuss: Media Replacement for Motion Graphics ...
Show details
Update: Premiere Pro Beta on Apple M1

Our team has been hard at work getting Premiere Pro and Media Encoder ready for Apple silicon and we'd like to give you an update on our progress.

 

All core functionality of the application has been ported, tested and is working well in our latest Beta versions. You can import footage, edit sequences, dial in your color, sweeten your audio, use effects, and create titles all at the speed of the M1 chip. Premiere Pro is working so well that we're proud to share benchmark results in a recent Pfeiffer Report. These results show just how fast Premiere Pro is on Apple M1.

 

Our SDKs have been published so our third party partners can update their effects, plug-ins, and panels to work with Premiere Pro on Apple M1. Check with your plug-in maker to see if they have a version ready for Apple silicon.

 

The following list of features are not currently available in the Beta version of Premiere Pro on Apple M1. Finalized documentation will be provided when the release version is ready.

  • Capture workflows (DV, HDV, third-party capture support, and device control)
  • Export to Wraptor DCP
  • Import and export of the GoPro Cineform codec
  • Import of certain XDCAM formats
  • Export to the P2 Movie format
  • EUCON control surface support
  • AAF import and export
  • Sync Settings with Creative Cloud

 

As we enter the final stages of preparing Premiere Pro for Apple silicon we continue to tune performance for the M1 chip. Please use this forum to let us know if you encounter any issues, and thank you to everyone who has contributed so far.

 

If you would like to try the Beta on your M1 Mac, go to the Beta section of the Creative Cloud desktop application and install Premiere Pro (Beta).

Premiere Pro Beta builds now support CEP panels, on ARM!
Hello, Panel Partners! 
 
We've added CEP panel support to Premiere Pro Beta builds.
 
Please test your panels in the most recent build (15.3.0x31 or greater) and let us know if you encounter any issues.
 
Thank you!
 
-bbb
 
 
Subject: Premiere Pro C++ SDK updated to enable plug-ins for ARM
Hello, C++ plug-in developers! 
 
We've updated the PPro C++ Mac SDK to enable building for ARM targets. 
Note: We have _not_ updated the rest of the SDK, since our last public release. There's plenty of updating to be done, and we're working on it; we wanted to get the ARM-enabled SDK into your hands as soon as possible.
 
Feel free to reach out directly, with any questions! 

Discuss: Media Replacement for Motion Graphics Templates

Today we’d like to offer you early access to a much-requested feature for Motion Graphics templates and Essential Properties (formely Master Properties) in After Effects: the ability to replace images or videos in your motion graphics. We are looking forward to your feedback! 

 

You can create multiple variations of a template with different media, enabling a wide array of new uses for MOGRTs, from news and social graphics to animated slideshows and customizable logo templates.

To get you started here a very simple MOGRT which contains a logo and a background to replace: https://www.dropbox.com/s/wib8o2d13pdd9ad/Miami%20Moon%20Intro.mogrt?dl=0

 

Important: Different than with other beta features, you will need to manually enable Media Replacement through the new Beta menu.

Enable Feature.png

The reason behind this is that enabling this feature in Premiere Pro will cause Beta projects to be incompatible with the current shipping release. This is not the case for After Effects. If you want to try out Media Replacement but want to later make sure not all projects are incompatible, you can disable the feature after using it through the Beta menu. After restart new projects will be compatible with releases of Premiere Pro 2020 again.

 

To use a Media Replacement MOGRT in Premiere Pro:
1. Use the Essential Graphics panel to choose the template and apply it to your timeline.
2. Select the template in the timeline and navigate to the media thumbnail in the Essential Graphics panel.

Miami Moon.png

3. Drag your replacement media or sequence onto the thumbnail. For MOGRTs with multiple Media Replacement controls you can drag multiple clips at once.

AnnikaKoenig_1-1602710685335.png

4. Use additional controls underneath the thumbnail in the Essential Graphics panel to adjust position, scale and rotation and to add an time offset to your media (e.g. to start your video used in the MOGRT a few seconds later)

image.png

5. Swap the order of the media when there are multiple Media Replacement controls by dragging one thumbnail onto another.
6. To apply more complex custom edits to your replaced media (such as applying effects), open the embedded sequence by double-clicking on the thumbnail or by clicking on “Open in Timeline” in the menu of the Media Replacement control (Hamburger Menu). When there is no track item selected, the Program Monitor will show a widget for direct manipulation of Position, Scale and Rotation. This will apply transforms to the entire sequence.

AnnikaKoenig_3-1602710685338.png

 

 

In seconds you can now change this MOGRT....

Before.png

...to look like this:

After.png

 

 

To create a Motion Graphics template with replaceable media in After Effects:
1. Drag the layers you want to make replaceable to the Essential Graphics panel.

AnnikaKoenig_6-1602710685346.png

2. Export the template as a Motion Graphics Template.

Optional: To reduce the file size of your template, you can right-click on the thumbnail in the Essential Graphics panel and replace it with a thumbnail or placeholder.

AnnikaKoenig_7-1602710685346.png

Note: The Media Replacement feature will not work with MOGRTs that require Dynamic Link.

 

To use Media Replacement features in After Effects with Essential Properties: 
Note that this part of the feature is still in active development and may bake existing issues into the projects themselves. Project files may become invalid after bug fixes.
1. Drag the layer you want to make replaceable to the Essential Graphics panel.

2. Nest your composition inside another composition.
3. Twirl down to the media’s Essential Properties in the timeline

 

Screen Shot 2020-10-15 at 10.39.03 AM.png

Screen Shot 2020-10-15 at 10.39.26 AM (2).png

3. Drag and drop another piece of media from the project panel – an image, video or comp – on top. The thumbnails now show a blue outline and the media is replaced.

Screen Shot 2020-10-15 at 10.40.43 AM.png

Screen Shot 2020-10-15 at 10.40.46 AM (2).png

  1. Double-click on the media in the timeline, which opens a precomp to edit that instance of the media.

Master Prop Embedded Sequence 2.png

Master Prop Embedded Sequence .png

Have fun!

 

 

Adobe Employee , Jun 15, 2021 Jun 15, 2021
Update: Premiere Pro Beta on Apple M1

Our team has been hard at work getting Premiere Pro and Media Encoder ready for Apple silicon and we'd like to give you an update on our progress.

 

All core functionality of the application has been ported, tested and is working well in our latest Beta versions. You can import footage, edit sequences, dial in your color, sweeten your audio, use effects, and create titles all at the speed of the M1 chip. Premiere Pro is working so well that we're proud to share benchmark results in a recent Pfeiffer Report. These results show just how fast Premiere Pro is on Apple M1.

 

Our SDKs have been published so our third party partners can update their effects, plug-ins, and panels to work with Premiere Pro on Apple M1. Check with your plug-in maker to see if they have a version ready for Apple silicon.

 

The following list of features are not currently available in the Beta version of Premiere Pro on Apple M1. Finalized documentation will be provided when the release version is ready.

  • Capture workflows (DV, HDV, third-party capture support, and device control)
  • Export to Wraptor DCP
  • Import and export of the GoPro Cineform codec
  • Import of certain XDCAM formats
  • Export to the P2 Movie format
  • EUCON control surface support
  • AAF import and export
  • Sync Settings with Creative Cloud

 

As we enter the final stages of preparing Premiere Pro for Apple silicon we continue to tune performance for the M1 chip. Please use this forum to let us know if you encounter any issues, and thank you to everyone who has contributed so far.

 

If you would like to try the Beta on your M1 Mac, go to the Beta section of the Creative Cloud desktop application and install Premiere Pro (Beta).

Adobe Employee , May 18, 2021 May 18, 2021
Premiere Pro Beta builds now support CEP panels, on ARM!
Hello, Panel Partners! 
 
We've added CEP panel support to Premiere Pro Beta builds.
 
Please test your panels in the most recent build (15.3.0x31 or greater) and let us know if you encounter any issues.
 
Thank you!
 
-bbb
 
 
Adobe Employee , Mar 03, 2021 Mar 03, 2021
Subject: Premiere Pro C++ SDK updated to enable plug-ins for ARM
Hello, C++ plug-in developers! 
 
We've updated the PPro C++ Mac SDK to enable building for ARM targets. 
Note: We have _not_ updated the rest of the SDK, since our last public release. There's plenty of updating to be done, and we're working on it; we wanted to get the ARM-enabled SDK into your hands as soon as possible.
 
Feel free to reach out directly, with any questions! 

Adobe Employee , Oct 14, 2020 Oct 14, 2020
Discuss: Media Replacement for Motion Graphics Templates

Today we’d like to offer you early access to a much-requested feature for Motion Graphics templates and Essential Properties (formely Master Properties) in After Effects: the ability to replace images or videos in your motion graphics. We are looking forward to your feedback! 

 

You can create multiple variations of a template with different media, enabling a wide array of new uses for MOGRTs, from news and social graphics to animated slideshows and customizable logo templates.

To get you started here a very simple MOGRT which contains a logo and a background to replace: https://www.dropbox.com/s/wib8o2d13pdd9ad/Miami%20Moon%20Intro.mogrt?dl=0

 

Important: Different than with other beta features, you will need to manually enable Media Replacement through the new Beta menu.

Enable Feature.png

The reason behind this is that enabling this feature in Premiere Pro will cause Beta projects to be incompatible with the current shipping release. This is not the case for After Effects. If you want to try out Media Replacement but want to later make sure not all projects are incompatible, you can disable the feature after using it through the Beta menu. After restart new projects will be compatible with releases of Premiere Pro 2020 again.

 

To use a Media Replacement MOGRT in Premiere Pro:
1. Use the Essential Graphics panel to choose the template and apply it to your timeline.
2. Select the template in the timeline and navigate to the media thumbnail in the Essential Graphics panel.

Miami Moon.png

3. Drag your replacement media or sequence onto the thumbnail. For MOGRTs with multiple Media Replacement controls you can drag multiple clips at once.

AnnikaKoenig_1-1602710685335.png

4. Use additional controls underneath the thumbnail in the Essential Graphics panel to adjust position, scale and rotation and to add an time offset to your media (e.g. to start your video used in the MOGRT a few seconds later)

image.png

5. Swap the order of the media when there are multiple Media Replacement controls by dragging one thumbnail onto another.
6. To apply more complex custom edits to your replaced media (such as applying effects), open the embedded sequence by double-clicking on the thumbnail or by clicking on “Open in Timeline” in the menu of the Media Replacement control (Hamburger Menu). When there is no track item selected, the Program Monitor will show a widget for direct manipulation of Position, Scale and Rotation. This will apply transforms to the entire sequence.

AnnikaKoenig_3-1602710685338.png

 

 

In seconds you can now change this MOGRT....

Before.png

...to look like this:

After.png

 

 

To create a Motion Graphics template with replaceable media in After Effects:
1. Drag the layers you want to make replaceable to the Essential Graphics panel.

AnnikaKoenig_6-1602710685346.png

2. Export the template as a Motion Graphics Template.

Optional: To reduce the file size of your template, you can right-click on the thumbnail in the Essential Graphics panel and replace it with a thumbnail or placeholder.

AnnikaKoenig_7-1602710685346.png

Note: The Media Replacement feature will not work with MOGRTs that require Dynamic Link.

 

To use Media Replacement features in After Effects with Essential Properties: 
Note that this part of the feature is still in active development and may bake existing issues into the projects themselves. Project files may become invalid after bug fixes.
1. Drag the layer you want to make replaceable to the Essential Graphics panel.

2. Nest your composition inside another composition.
3. Twirl down to the media’s Essential Properties in the timeline

 

Screen Shot 2020-10-15 at 10.39.03 AM.png

Screen Shot 2020-10-15 at 10.39.26 AM (2).png

3. Drag and drop another piece of media from the project panel – an image, video or comp – on top. The thumbnails now show a blue outline and the media is replaced.

Screen Shot 2020-10-15 at 10.40.43 AM.png

Screen Shot 2020-10-15 at 10.40.46 AM (2).png

  1. Double-click on the media in the timeline, which opens a precomp to edit that instance of the media.

Master Prop Embedded Sequence 2.png

Master Prop Embedded Sequence .png

Have fun!