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Linking LUTs by name rather than by position on LUTs list

52 Votes
LEGEND ,
Jan 24, 2023 Jan 24, 2023

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I work with a couple of LUTs and use a home and work computer. I have the same LUTs I need on both computers but I have more LUTs on my home computer. The problem is I will use a LUT at work and even though I have the same LUT at home when I open the project at home it applies a different LUT to the shots I have already colored. For example, lets say I have a LUT named "Color" and it is the first LUT listed in my lumetri list. When I open the project at home Lumetri will apply the LUT that is first on the list regardless if it is "Color" or not. So I have to go back in and reapply the correct LUT to each shot.

What I am suggesting is that Lumetri tries to locate the exact name and apply said LUT rather than going on position. Obviously if the same name does not exist, it should have a default.
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6 Comments
Explorer ,
Jan 24, 2023 Jan 24, 2023

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LUTs can now be placed in (for mac) ~/Library/Application Support/Adobe/Common/LUTs/Creative (or Technical) for input LUTs. In this manner these LUTs (similar to browsing) will be embedded into the project for that clip.

Placing new LUTs in the Common folder fixes most of the issue moving forward. However, the list in the Common folder still changes the index number of the Adobe installed LUTs, which will still be an issue when using Adobe installed LUTs. Also older projects migrated from previous versions may have used an indexed LUT which is no longer available in the current Premiere which requires a re-color of those projects – nightmare for the archive.

If the current software is simply changed from an index number for those Adobe installed LUTs to a name it'll solve the issues going backwards and forward.

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Community Beginner ,
Jan 24, 2023 Jan 24, 2023

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I work with a team of 5 other editors and we're constantly sharing projects across systems. I've created and purchased several custom LUTs and installed them correctly/consistently on all of our edit systems. Anytime we open a project on a different system, the LUT is disabled. This is very annoying and time-consuming to go through the individual clips and re-apply all LUTs.

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Adobe Employee ,
Jan 24, 2023 Jan 24, 2023

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Your LUTs wrongly installed in the app package. NO! Please install them according to Adobe documentation to start.

https://helpx.adobe.com/premiere-pro/using/color-workflows.html#InstallCustomLUTfiles

Please don't follow install instructions from a five year old internet article. Installation instructions have changed.

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Adobe Employee ,
Jan 24, 2023 Jan 24, 2023

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Right. Older pre 12.1.2 projects or later projects that had LUTs wrongly installed in the app package probably should NOT be updated. You definitely have to take into account that you installed those LUTs wrongly in previous versions - it was the community that lead you down the wrong road.

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New Here ,
Jan 24, 2023 Jan 24, 2023

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@kevin Monahan. This isn't the issue. With the LUTs correctly installed, they still get selected based on position in the list.

I wrote this on the issue last year: https://julien.chichignoud.com/how-to-avoid-lut-headaches-in-premiere

TL;DR: The only workaround is to name your added LUTs in a way that make them show up at the bottom of the list (I preprend "zz_" to the name, personally).

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Community Beginner ,
Jan 24, 2023 Jan 24, 2023

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LATEST
Absolutely!

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