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Merged Clips Drop Video Half Way Through

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Contributor ,
Dec 02, 2022 Dec 02, 2022

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Premiere 23.0.0, cross-platform, most up to date Mac and Windows 11.

 

I'm using R3D footage with WAV audio and merged them like normal, and in all of the resulting clips, the source monitor drops the video half way through, just showing black. When I drag the same footage into a timeline, the video clip is cut off, with full length audio, but I can then extend the video and see the whole thing. So its there, but for some reaoson Premiere has cut it off half way.

Bug Unresolved

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2 Comments
Community Expert ,
Dec 02, 2022 Dec 02, 2022

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If you are doing 'normal' combining video with separately recorded audio, although it sounds like it should be, "Merge clips" is not the intended/best effect choice. In PrPro, Merge Clips was designed only as a quick & dirty tool for timeline work when grabbing several item you want to move on the timeline together, odd as that sounds.

 

It does not pay any attention to audio metadata in the "merge" which is why it cannot be used for any XML/EDL/AAF outputs.

 

The proper tool is ... mulitcam process. And yea, that sounds odd when their ain't no multiple cameras involved!

 

But it is the "roubust" fully-featured method for joining audio & video, and most importantly!!!!  ... keeping all the audio metadata "in" the joined clip.

 

So you might try that instead. And ... you can select all clips in a bin with say ten video clips, each with a separate audio in the bin, right-click/create multicam, and you get ten separate multicam clips. Each video joined with the appropriate audio clip.

 

This is mentioned prominently in the setup information leading off their recent (and most excellent for a change!) document on editing especially for long-form work. Linked below.

 

Neil

 

Adobe Long-form and Episodic Best Practices Guide 


Jarle’s blog expansion of the pdf Multicam section: Premiere Pro Multicam

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Adobe Employee ,
Dec 02, 2022 Dec 02, 2022

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Hi Daniel,

Can you give us details about your system? If you have an NVIDIA GPU, try rolling back to the 517. xx drivers. The latest ones are causing issues like this.

 

Thanks,
Kevin

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