Premiere 25.2.1 Build 2 - Speed change issues have plagued premiere for a long time but this latest took me over the edge. The problem happens when trying to replicate frame exact speed changes when conforming a project by taking it from proxies to online resolution. AFAIK speed ramps have never been totally frame accurate but now this affects also linear speed changes. This is a huge problem when having to create frame accurate online versions of projects that get a/b checked for quality by clients such as studios. Here is a simple example from this weekend: A clip with a linear speed change of 175 %. The clip gets replaced with an almost identical version (same length, same time code, just higher resolution). The new clip is at 175% but the frames are not identical. It's a short clip of under 10 frames, so rounding errors should be minimal but what really gets me is - the start frame is off. There is no reason for the start frame to be different. This happens when overcutting, but also when perfoming replace clip edits, or reconnecting to the higher grade footage. Workaround is to eye match the frames and cut them in frame by frame, which is of course not feasible for longer project. This is just one example of dozens of the same incident in one project. In Premiere pre V25 you could count on for at least the linear speed changes to be frame accurate. On a side note - the problems with keeping speed ramps frame accurate has been getting so bad a lot of my editor friends try to avoid them whenever possible when dealing with projects that need to get conformed.