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I have used the sdk to edit the Lumetri panels,but i cann't find the api about the effect controls,
so where can I find the C++ version of the SDK for controlling the Effect Controls panel?
Premiere Pro provides no API for manipulating existing effects.
See PProPanel's manipulation of component parameters.
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Premiere Pro provides no API for manipulating existing effects.
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See PProPanel's manipulation of component parameters.
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Hello, I also need to develop a third-party tool recently to read and modify the values in the Effect control panel. Since I am a C++ programmer myself, I'm not very familiar with JavaScript. I want to ask if the firstClip.components in line 1458 of the example you provided stores the values I need to operate in the Effect control panel, such as numerical values for sport, volume, etc.
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Yes, access and manipulation of some (but definitely not all!) component parameter streams, as shown in the Effect Control Panel, is possible via ExtendScript.
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I understand now. So, what you're saying is that I can directly access certain parameters, like the data in the effect control panel, as shown in the JavaScript example code. Once I obtain this data, I can read and write values in the effect control panel by using WebSocket or other communication methods, right? Although I have tried this kind of programming approach before, I do have one question: why not provide a direct C/C++ interface for developers? I'm just curious because I think it could allow them to operate these values more efficiently and stably. If this is confidential information, you don't need to answer. I think I can solve the issue using the JavaScript method mentioned earlier, and I'm okay with that. Thank you very much!!
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>Once I obtain this data, I can read and write values in the effect control panel by using WebSocket or other communication methods, right?
You would use the ExtendScript API for that, yes.
>why not provide a direct C/C++ interface for developers?
Because ExtendScript works fine? 😉 PPro is moving from ExtendScript to UXP (modern JavaScript), but we have no plans to add C++ APIs for doing those same things.