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hi ,
in premiere pro extendscript there is not audio channel data available
however it's avaliable from the sdk audio suits
so i'm trying to use BasicExternalObject example to call the buffer from the sdk
(call external object function in extendscript to get the audio from dll )
but how can i do so if i have to go through the entry point function in all the sdk examples
something like this for the sdk example :
DllExport PREMPLUGENTRY xSDKExport (....){}
that have selectors to switch inside to start excuting the function and get the data
or if there is any other way to accomplish what i want
thnak you
That approach will never work. 🙂
Please describe the workflow(s) you'd like to support, from the user's perspective, and we can provide better guidance.
[Write me directly if you like; bbb@adobe.com]
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That approach will never work. 🙂
Please describe the workflow(s) you'd like to support, from the user's perspective, and we can provide better guidance.
[Write me directly if you like; bbb@adobe.com]
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Hey bruce thank you for replaying
i have this extension (cep panel) on Pr pro (silence remover) it's all js i'm using the webaudio api to process the audio and make some edits based on it
so right now i have to ask the user to render mp3 file first and then insert it to the extension to start the process
and that takes too much time
what i hope is to get the audio channel buffer from premiere pro directly without having to render anything
so i can make the edit without having to prerender audio
Thank you