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Is there something in preferences I need to change? In previous versions I love be able to switch the timeline to audio units so I can sync my audio with precision. I've lost the ability to move audio less than a frame. It's very frustrating!
Make new seqeunce and copy everything over or
make new project and import old one.
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The option should be here:
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Richard, you misunderstood. I'm allowed to change it to audio units, but it continues to not permit me to move audio in audio units. It goes frame by frame as if I'm not in the "audio units" mode. It only changes the timeline ruler to audio units rather than the frame units.
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So Richard, I'm curious, have you tried sliding an audio clip in audio units? When I do it indicates as if it will work, but when I let go of the it the track hasn't moved at all unless I move enough audio units to equal one frame. Then it jumps to the one frame.
I'm trying to match the waveform on the two tracks.
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I work with 25fps and all is fine.
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I tried 23,97 footage: no issue.
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If the audio is linked to a video, you have to unlink it first.
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I use this audio units feature in editing music to match beats with precision, as well as match waveform of a corrected VO track. I'm not referring to linked audio. I need to move the audio less than a frame, which I use to be able to do. Something's very wrong.
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I just narrowed the problem to 23.97 fps. The problem doesn't exist on a 29.97 fps timeline. It's only on a 23.97 that I cannot move audio in audio units, while I'm pretty sure I was able to before, but I could be wrong. I'll be interested to here some feedback from someone on this.
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If Premiere is acting weird trash preferences.
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Great idea! Unfortunately the problem is still there. Thanks anyway!
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Make new seqeunce and copy everything over or
make new project and import old one.
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Sometimes we forget to try the old "tried and true" tricks. That worked, but more importantly, I just realized what the real problem was. I was mixing frame rates between the sequence settings, and the two files I was trying to sync. What a basic mistake! Now it makes sense that all frame rates involved must be consistent.
Thanks Ann!