• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Mattes randomly change

Participant ,
Jun 11, 2024 Jun 11, 2024

Copy link to clipboard

Copied

I've notived this issue since I first moved from Avid DS to Premiere years ago.

 

Mattes seem to randomly change for no reason. I understand premultiplication and matting.

 

Last night was the latest, simple example. I built a graphic in AE and imported it to Premire and it worked perfectly (Pic 1). Output the file to client for review and closed premiere.

 

When I reopened premiere, the comp looked like Pic 2. I changed NOTHING, simply closed and reopened premiere. No amount of changing the interpretaion of the file got the original look. I had to go back to AE and rerender and replace the files.

 

This was a minor problem since I was fully responsible for the project, and the timeline was light. But in tight situations, using a team, on a quick turn project, this becomes a problem. This has happened on multiple machines, with many versions of PP since my first PP project. I was learning PP when it first happened and I assumed it was something I did but couldn't find a fix. Yesterday all I did was close PP, then open it a couple hours later and it was messed up.

 

This change was obvious, but it's not always so apparent. I've spendt a lot of time proofing outputs because to this over the years.

 

Has anyone else seen this and does Adobe have an explaination?

 

Thank for any help.

Screen Shot 2024-06-11 at 7.49.51 AM.pngScreen Shot 2024-06-11 at 7.50.00 AM.png

TOPICS
Editing , Effects and Titles , Error or problem , Hardware or GPU , Import

Views

44

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation