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Sigh.
The multicam won't stop, doesn't responding, keep playing. It happen with two, three, four cameras, it doesn't matter, it just happen.
This bug has been around Premier for more than a decade, and they just don't fix it.
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The only time I've seen that is when the hardware is overloaded.
Give us some machine specs, which Win or Mac, and some info about your media. Type, size, etc...
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It's not a overloaded thing, because the CPU/RAM/HardDrive/GPU is not at the highest used, and also, since this bug has been for so many years I've found some workarounds, like copy the entire sequence and paste in a new one, this one works most of the time (since CS6 at least that I remember). So it's a bug.
Intel(R) Core(TM) i7-10875H CPU @ 2.30GHz
32 GB RAM, Nvidia GeForce RTX 2070 | 8GB
Windows.
4K HVEC, but also 4K MOV, and also 1080 MOV. It doesn't matter the file format.
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If it's a bug, what's the trigger? That would be the question to solve.
I've never had this happen on my rigs back through CS6. Three different PC desktops and two laptops. Running up to 4 cams, various rigs from Nikon and Panny DSLRs through BM pockets and Red Dragon to Mavic drones.
I know there are some users having a non-stopping playback issue at this time, but don't recall that Multicam was mentioned.
So for a start, do you have this with any non-multicam sequences?
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23.1 has corrupted multicam function on PC and WINDOWS.
Back to PR 23.0 solved this problem.
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If you can post that as a bug, an option on this forum for the type of post you're posting, that would be useful.
Especially, include your full hardware and media data for the devs.