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It appears that Old World is gone. Can anyone confirm that? ScriptLayerPPro.EnableNewWorld is gone and forcing that setting seems to have no effect.
New World is working for us now that 22.0 fixed some performance issues, so it's not a problem. Just wanted to make sure I'm not missing anything.
This was confirmed by Bruce. Old World is indeed gone.
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This was confirmed by Bruce. Old World is indeed gone.