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I am not new at Premiere Pro at all. I am working on a simple project, but I cannot get it to render correctly. I shot in 240 fps, and interpreted this footage at 24 fps for my 24 fps time line. This should play at 10% speed, and it does and looks great. I am actually needing this 10% speed audio, and on the timeline, it sounds great. The issue is when I go to render it, there is no sound rendering.
I know I am doing everything correctly, and that this is just a bug. Nothing is muted and I have export audio checked. I have googled and see years worth of people having the same issue. I was just wondering if any of you all had developed any workarounds for this simple project that Premiere cannot handle correctly.
Thank you so much for your time!
Tyler
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I'm having the same problem with sped up audio. I have to export it multiple ways, multiple times and hope one of them will include the audio. Taking me all morning to export a 15 minute video as it's mastered in the timeline.
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Same here. It's an anoying bug.
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Please post that here, where the Adobe engineers read all threads:
https://adobe-video.uservoice.com/forums/911233-premiere-pro
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maybe try right clicking on the audio track and choosing "edit in audition" assuming you have the full suite which includes Audition. You could also park the playhead at the first frame of the audio, match frame and edit the audio clip into the timeline and use the speed/duration command to match the desired speed which might work better than interpreting the footage...
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Any more reliable results by just slowing the footage down in the timeline rather than interpreting? I'm personally not a fan of interpret footage as it tends to break things in several workflows.
I'd also say to use Software Encoding if you're going straight to H264, as Hardware Encoding seems to be a lot more error-prone, including issues with audio. Maybe things that you've tried, but they are the first things that come to mind.
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There used to be a bug in earlier versions that muted the audio if it was slowed down too much, the fix was to slow it down a small amount, nest the clip, and then slow the nest down for the rest of the slow down. Your error might be similar to this.