I found this PREMIERE BUG yesterday. Premiere 22 with CUDA gpu acceleration render enabled, doesn't show clip embedded LUT (amira in my case) on the contrary, if you disable CUDA acceleration, the lut is shown on the program monitor and it is applied to the render as well. This bug made me crazy cause if you finish your work in the same machine with CUDA enabled it's ok, because PREMIERE doesn't consider the embedded LUT and when you export a clip with color, applied the software export what you see in timeline. But if you send the project to another workstation WITHOUT CUDA gpu acceleration (like Macpro with Radeon Card) the embedded LUT will be applied to your clip and it will be added to the color correction, having the colour completely wrong.
In a serious post-production workflow it is frequent to pass the project between editor and colorist, who work on different machines and systems, so this BUG creates many problems! I know there is the chance to disable embedded luts from the Color management tab, but may I have the possibility to work with the embeded luts and at the same time use the acceleration cuda? Is there someone who knows how to procede?